Drox Operative 0.916

I still have a bunch of help work left to do, but the big thing I'm planning on working on next is the monsters.

On paper, most of the monsters are pretty unique. They use various weapons, use different buffs/debuffs, fly at different speeds or in different ways, some have armor and/or shields, and many have special abilities. However I don't think that's coming across as well as it should yet. I suspect I just need to make the differences more significant, so that everything that is already there is more apparent. After that I can decide if they need more unique touches

Before I get too far into changing things, which monsters do you guys like? Which monsters are especially memorable for you? And probably most important, why?


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