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Another fellow indie rpg developer, Jeff Vogel of Spiderweb Software, has been posting sales stats for one of his games on his new blog lately. Quite frankly they are quite fascinating. The short summary is that Geneforge 4 (one of his average sellers) has sold a little less than 4000 copies, it cost around $120K to make, and has almost broke even over the last few years. Considering that it is one of his average sellers and breaking even means the game paid his salary for a year, this is a pretty good thing. For me this is a glimpse into a successful indie that I would actually like to mimic. Usually the few success stories that I hear many details about are some crappy game on the iphone or some casual game on the PC. Personally I'd rather go back to the normal retail industry than make any of these types of games, so it is cool to hear details about a fellow indie rpg developer. Jeff is basically where I would like to be someday, making games he likes and getting paid to do it so he can continue to make cool games for all of us. Comments
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