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In our next game I would like monsters to work together a bit more than in previous games. I don't really want this to get very complicated though. My goal is that monster X works in some interesting way and monster Y works in a different but still interesting way, but if you mix the two you get something different. Some quick examples: the mage type monster that buffs other nearby monsters or in DoP when you attack a female imp the male imps kind of go berserk and attack in full force (no more hit and run). What are your ideas? Comments
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