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I still don't know what we are going to work on next and we still have a lot to do for Kivi's Underworld, but I thought I would reveal some of my thoughts about the next game. Here's a few of the possibilities that I'm thinking about at the moment and some thoughts about each of them. Another Kivi adventure - this isn't too likely this soon after Kivi shipped in the first place, but it is possible. This really depends on how well Kivi sells early on and possibly what happens with user mods. A Depths of Peril expansion - I have a lot of ideas stored away for this. This would make a lot more sense now then when we started working on Kivi. I also expect this to be one of the favorite ideas just because most people that are bound to read this are here because of DoP. A hardcore dungeon crawl - I don't necessarily mean permadeath type of hardcore or anything, just not casual like Kivi. I'm thinking something between Kivi and DoP. Complex classes, tons of items, and a random, dynamic world like DoP, but have secrets, traps, and the moddability of Kivi. Turn based, tactical combat RPG - I personally like turn based combat and being able to plan out my attacks. These type of games are pretty rare these days, which makes me sad. That probably sounds weird considering we have done 2 action games in a row. Multiplayer of some sort - I would still like to do some kind of multiplayer support one of these days. Both of our games would be really cool to play in multiplayer. Kivi would be a lot easier to support multiplayer in though. I do have a bunch more game concepts that I would like to do some day, but at this point in time these are probably the most likely. I even have a cool racing game concept that would be fun to make. :) So what are everyone's thoughts? Comments
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