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Wednesday, 04 April 2007 |
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So I'm adventuring around trying to solve a quest to get my town's steward unpetrified, when I get a message that a monster is roaming around the town killing everyone in sight. Click to continue reading Amusing side effect |
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Friday, 23 March 2007 |
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I'm actually surprised by our poll results so far. I would not have guessed that Depths of Peril would be the story to lead our poll. I really like that particular story, but it's not what I would have guessed would be the front runner. |
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Wednesday, 21 March 2007 |
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I've seen a few comments here and there about how our game sounds great, but the person was wondering if it was just PR spin. Well I can assure you it's not PR. We have no public relations or marketing people. Pretty much everything you hear comes from me and I'm usually the one that actually implements this stuff. This is one of the nice things about small companies and digital distribution, there really are no middle men between the developer and the gamer in this case. I also personally really don't like when companies talk about features that they want to add to the game but haven't yet. So I don't do it. Pretty much anything I talk about on this website or in interviews are things that are in the game and are already working. |
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Monday, 19 March 2007 |
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This actually happened a couple weeks ago, but it's still quite amusing. So I resumed my last game, grabbed one of my recruits to go adventuring with, and walked out of our covenant house to go get a new quest. And what does my recruit do? He takes about 2 steps out of the house, turns left, and starts attacking a lamp post. Click to continue reading Amusing bug |
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Thursday, 15 March 2007 |
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In one of my play testing sessions today, I had an interesting "little" encounter that I thought I would share. Click to continue reading Small battle |
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