Website update
Friday, 18 March 2011

Ok, so I'm planning on reworking the website a little bit. For the most part I like how it works from a functional standpoint, so I'm not likely to change much in that regard. What I want to focus on is making it look nicer and more professional. Since you guys are my audience, I would like you input. What do you think would make it look better?

Here's a screenshot of what it looked like when I wrote this just in case I have changed anything already.


Nutrition labels
Tuesday, 15 February 2011

This isn't gaming related at all, but gamers especially RPG gamers tend to be good with numbers.

I really have a problem with nutrition labels lately. They tell me some useful stuff like calories, but after that they are pretty useless (this is probably US specific). In this case I have 2 liquids to choose from, liquid 1 and liquid 2. If you just go by the nutrition information on the label it's difficult to tell which one is better than the other. Can you tell? In this case I very well know which one is better for me.

Liquid 1
8 fl oz
Calories: 100
Fat: 0g (0%)
Sodium: 45mg (2%)
Carbohydrates: 27g (9%)
Sugars: 27g
Protein: 0g

Liquid 2
8 fl oz
Calories: 120
Fat: 0g (0%)
Sodium: 5mg (0%)
Potassium: 250mg (7%)
Carbohydrates: 30g (10%)
Sugars: 28g
Protein: 0g
Magnesium: 2%

I'll post what the 2 liquids are in the forum thread some time in the next couple days.


Demon War soon
Monday, 14 February 2011

I was originally thinking that version 1.021 was going to be the gold version of Demon War, but a discussion of some needed balance changes has made me reconsider. So this week I'm mostly going to focus on balance changes to get the difficulty in line and to enhance some of the weaker skills to be more useful. The start of a skill balance thread is here but is there anything else that you think we must change or fix before we go gold?


Tweets 11
Friday, 12 November 2010

NPCs can now steal from one another in the Din's Curse expansion. This can go 2 ways right now. They can get caught which will make them unhappy, people in town will like them less, and they will be fined. If they get away with it the town will ask you to track down the thief.

I have a stack of games I haven't completed or even started playing yet and what am I playing? MOO2 :) I think I have my fill of MOO (Master of Orion) for a while, but I still have some AAA games lying around that I just have no desire to go back and finish.

Towns can now banish NPCs that they don't like (Din's Curse expansion). Once an NPC dislikes another NPC enough they can initial a town vote. If there are enough votes, the NPC will be banished. The NPC can quietly leave town or go renegade.

I really like Din's world modifiers, added 10 more to the expansion, things like Drunk Town, High Unemployment, and Heroic Town. I have added a bunch more since this time also.

In the expansion, a NPCs personality type will matter more: adventurous will try to solve more quests, nice will give more gifts, etc. I think it's kind of cool that the personality stuff that is already in the game is more meaningful now and impacts gameplay.

4 new machine types going into the Din's Curse expansion today - anti-magic, temporal flux, fog, and ice.

Weather in the Din's Curse expansion now has snow and tornados. I'm pretty sure both of these have been suggested by people on the forums.

Should I feel bad that I'm ignoring the town attack and watching the snow? I really was playing with the snow and just watching it in general and was having urges to go help the town fend off some kind of attack.

Weather gets more gameplay impact today, can now leave puddles or ice patches. Water = electrical hazard, Ice = slippery. Ice of course has been in for a long time and water was another forum suggestion.

Added a bunch of skills to one of the new demon species today. Got some of the needed animations in so I have been adding a bunch of skills lately.

Some things added to the Din's Curse expansion today: demon Throw Bomb skill, Demon Alert skill, and War Zone world modifier.

I think for now on I'm not going to do these long tweet reposts. Instead I'm going to make a thread in the forum that I update each time instead.


Time traveler video
Friday, 29 October 2010

This isn't about video games, but it amuses me. :) Ok, there's this video clip that's going around from 1928 with someone that vaguely looks like they are talking on a cell phone. I don't have the link any more, but I'm sure Google could find it pretty quick. So some people are asking the question of whether or not it is a time traveler.

This is probably just someone trying to get hits on their website, but really? A time traveler? My programmer brain immediately points out 3 "small" flaws. 1) Where exactly is the cell tower that is hosting the cell phone call? 2) Are you really trying to tell me that a future human civilization has built a working time machine, has travelled back to 1928, but still uses cell phones? 3) They travelled back in time once, but they didn't bother to go back in time again to fix their screw up?


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