Hunter

This defender lays deadly traps, catching their foes off guard and insuring success.

Bonuses: Higher attack per dexterity, higher defense per dexterity, higher health per vitality, and higher damage per strength
Mana gen: Normal
Armor: Cloth, Leather, and Capes
Weapons: Bows and Daggers

Hunter - Serrated ArrowSerrated Arrow -Shoots a barbed arrow with a higher chance of causing deep wounds or a critical hit.

 

Hunter - Immolation TrapImmolation Trap - Throws out a fire trap which is triggered when monsters get too close.  Traps will only last for 15 seconds.

 

Hunter - Freezing TrapFreezing Trap - Throws out an ice trap which is triggered when monsters get too close.  Traps will only last for 15 seconds.

 

Hunter - Net TrapNet Trap - Throws out an immobilizing trap which is triggered when monsters get too close. Traps will only last for 15 seconds.

 

Hunter - Infused EnergyInfused Energy - Converts some stamina into mana.

 

Hunter - Light TouchLight Touch - Makes it harder for monsters to notice you.

 

Hunter - SprintSprint - Can run faster for a moment.

 

Hunter - Trap MasteryTrap Mastery - Enhances the following trap skills: Immolation Trap, Freezing Trap, and Net Trap

 

Hunter - CookingCooking - Search dead bodies for something edible.

 

Hunter - LureLure - Spawns a lure to drag monsters away from you. Each skill level raises the magical lure's level.

 
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