Mod Rules

We encourage anyone that wants to make mods for Drox Operative to go right ahead.  If your mod is good enough, we will even link over to it from this page.  We just have a few simple ground rules:

  • The mod cannot contain any textures, models, or sounds from any of our games or demos (it can reference them of course, just can't include them)
  • Cannot claim to be official content
  • Cannot be sold or used for any other commercial purpose
  • Cannot be specifically made to work with the demo or a pirated copy of the game
  • Link back to our website (http://www.soldak.com/)
  • Soldak Entertainment, Inc. still owns all rights to Drox Operative properties
  • We reserve the right to take back these rights at any time if we feel that you are abusing our properties
  • Don't violate anyone else's copyrights, trademarks, etc.

 
How to use mods
To use a mod, just download it and put the zip file directly into the assets directory wherever you installed Drox Operative. You don't want to unzip it.
 
Mod SDK
Download the Drox Operative modding SDK here (394KB). The SDK has a lot of documentation on how to mod Drox Operative, a few example mods, and a few tools (font/model related).
 
Old Font Mod

Desc: Changes the font to the ones used in Din's Curse.

Download: Old Font Mod (255 KB)
Created by: Soldak
Version: 1.0

 
French Mod

Desc: Translates most of the text in the game into French.

Download: French Mod (422 KB)
Created by: forum member all_zebest
Version: 1.05

 


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