Patch 0.827 of Drox Operative 2 is now available. Changes can be read here.
This patch increases the lose timer, adds a way to show planets on the planet screen on the map, fixes the sound issues broken recently, and fixes several other more minor issues. Comments
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It's been about 5 months since we launched Drox Operative 2 in early access. Head over to Steven's blog to read about what has changed in the last month.
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Patch 0.826 of Drox Operative 2 is now available. Changes can be read here.
Spying! This patch adds spying to give the player more ways to cause havoc and allow another way (other than treaties) to get information on what the races are up to. Comments
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Patch 0.825 of Drox Operative 2 is now available. Changes can be read here.
This patch adds a planets screen so the player has better access to planet data, makes structure more powerful, and fixes a few other more minor issues. Comments
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Patch 0.824 of Drox Operative 2 is now available. Changes can be read here.
This patch gives race specific slots more options, gives components layout more meaning, and fixes a lot of other more minor issues. Comments
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Patch 0.823 of Drox Operative 2 is now available. Changes can be read here.
Anomalies! This patch adds more anomaly variety, adds new anomalies that trigger when the player gets too close, adds a bunch of anomalies that give semi-permanent bonuses, adds several new icons, and fixes a few other more minor issues. Comments
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Patch 0.822 of Drox Operative 2 is now available. Changes can be read here.
Rebels! This patch adds rebels as a playable option, makes all of the rebel factions more interesting and unique, fixes a memory leak, and fixes several other more minor issues. Comments
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Patch 0.821 of Drox Operative 2 is now available. Changes can be read here.
This patch adds textures for the new planet types, balances a bunch of things better, and fixes several other more minor issues. Comments
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