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-   -   Weapon Rare Special Effects (http://www.soldak.com/forums/showthread.php?t=8024)

canthor 09-14-2012 04:44 AM

Weapon Rare Special Effects
 
On Elite, Legendary, or Artifact Weapons, there could be a chance for a rare attribute that adds a unusual effect. Examples:

Cause an extra explosion effect damaging nearby targets
Cascade to another single target nearby
Add a slowing effect to a weapon that doesn't usually have one
Add a defense or attack stat drop effect
Cause damage over time
Paralyze target ship for a brief time
Damage ignores shields or armor
Hitting a target adds energy or heals armor/structure/shields
Creates a damage over time field that lingers
Regenerates shields or energy
Fire a second projectile/beam for free
If a target dies it explodes damaging nearby targets
Etc.


I believe these kind of effects would help to add to the splendor/wonder that makes this game so addictive. Of course, some of these could also spawn on legendary, elite, or artifact equipment items.

LostSoul 09-18-2012 01:01 PM

Mostly I agree that, at least as far as weapons goes, the special properties for higher quality items leave a lot to be desired. Especially when you consider that those properties *cost* you additional power generation, whether you want them or not.

Valgor 09-20-2012 06:31 AM

I'm in support of this idea. Elite, Artifact and Legendary tweaked components should have a chance to spawn with one or more of these effects, that chance increasing with the component's rarity.
As it is now, the higher rarities are nothing special when the player comes across them; just regular tweaked components with a greater number of possible mods.

jerebaldo1 09-20-2012 04:20 PM

Count me in agreement; who loved that aspect of Hellgate London? I know I did...those PROCs were the best I've seen in any ARPG

Valgor 09-20-2012 05:31 PM

I have fond memories of the Artifacts from "Titan Quest - Immortal Throne", some of which provided skills that couldn't be found anywhere else in the game.


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