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-   -   [Release] Simple XP Gain Modification (http://www.soldak.com/forums/showthread.php?t=2384)

aurora123 05-22-2010 06:16 AM

[Release] Simple XP Gain Modification
 
3 Attachment(s)
Hi everybody,

first post. Jay.

I really love to enjoy Din's Curse. It's a great game and i had lots of hours of fun so far. But i dont have much time to spend with videogames.

Din's Curse primary concentrates on solving quests and killing monsters. But in my humble opinion the XP gain per monsterkill is way too low. It feels like my character progression goes very slow. It feels like killing monsters expect for solving quests is useless. Because it gives too few XP. However solving quests feel fine.

So i made a mod which increases the XP gain per monsterkill and i want to let you know how to do it yourself. I altered the base values for XP scaling in the systems.gdb file. The file is locatet in assets3.zip /Database.

The base values to alter are:

GameSystem
{
XpMultMonsterNormal 1.0
XpMultMonsterCommon 2.0
XpMultMonsterUncommon 3.0
XpMultMonsterRare 4.0
XpMultMonsterVeryRare 5.0
XpMultMonsterUnique 6.0
XpMultMonsterLegend 7.0
XpMultMonsterBoss 25.0
}

So if you want to double XP gain per monsterkill just multiply all the values by 2. You wont change any difficulty of the game. You just will progress faster. For me double Xp gain per monsterkill feels just fine.

I added 3 attachments to give you some examples. They are 1.5, 2 and 3 times XP gain per monsterkill.

Some of you already know about this and edited it themself.

Ciao

torikamal 05-22-2010 07:18 AM

Thank you for joining the mod community!

ohzz 06-26-2010 04:13 AM

very thanks

dnuggs40 07-06-2010 08:58 AM

Thanks for this mod, I really like it. To be honest it feels like this should be the default pace of the game...at least for me that is :P

ndsman 08-28-2010 07:02 AM

Quote:

Originally Posted by aurora123 (Post 14145)
Hi everybody,

first post. Jay.

I really love to enjoy Din's Curse. It's a great game and i had lots of hours of fun so far. But i dont have much time to spend with videogames.

Din's Curse primary concentrates on solving quests and killing monsters. But in my humble opinion the XP gain per monsterkill is way too low. It feels like my character progression goes very slow. It feels like killing monsters expect for solving quests is useless. Because it gives too few XP. However solving quests feel fine.

So i made a mod which increases the XP gain per monsterkill and i want to let you know how to do it yourself. I altered the base values for XP scaling in the systems.gdb file. The file is locatet in assets3.zip /Database.

The base values to alter are:

GameSystem
{
XpMultMonsterNormal 1.0
XpMultMonsterCommon 2.0
XpMultMonsterUncommon 3.0
XpMultMonsterRare 4.0
XpMultMonsterVeryRare 5.0
XpMultMonsterUnique 6.0
XpMultMonsterLegend 7.0
XpMultMonsterBoss 25.0
}

So if you want to double XP gain per monsterkill just multiply all the values by 2. You wont change any difficulty of the game. You just will progress faster. For me double Xp gain per monsterkill feels just fine.

I added 3 attachments to give you some examples. They are 1.5, 2 and 3 times XP gain per monsterkill.

Some of you already know about this and edited it themself.

Ciao

Nice mod!
Does it work with slow/fast pace enabled? or need to modify another tables?

Shadow 08-28-2010 03:31 PM

Quote:

Originally Posted by ndsman (Post 16469)
Nice mod!
Does it work with slow/fast pace enabled? or need to modify another tables?

Those changes should work at the same time as the slow/face pace stuff.


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