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Khang 05-01-2009 02:47 PM

AttributePointsperLevel 1.014
Greetings Shadow -

I just installed the beta patch for 1.014 and modified the AttributePointsperLevel parm. In game test from level 1 to level 2 revealed no change however, still only a 5 point gain. I take it this is still 'broken' for modification?

Thank you :)


Shadow 05-01-2009 04:38 PM

I just tested it over here and it seems to work fine. Are you sure the game is reading in your changed file correctly?

Khang 05-01-2009 06:11 PM

Thank you for the reply :)

All the other changes made in the file are working correctly, except for this one. However, let me check it again just in case, entirely possible I missed something somewhere :)


Khang 05-01-2009 07:28 PM

Shadow -

It must be me, I can't get it to work at all.

I've modified the classes.gdb file, dropped it in the assets/database/ directory. All I've changed the number of AttributePointsPerLevel from 5 to 6, to 9 and to 15, none of which worked. The strange thing is that I also added the ability for warriors to wear capes in the same file, which works fine, so the file is apparently getting read.

Is there another parm I need to change other than this one or something in addition to this one that I need to change that I am unaware of to get this to work? Could it be that this particular parm doesn't like the loose file?

Thank you for your time and patience :)


Khang 05-01-2009 07:50 PM

I found the problem... in another thread in the bugs section you described how you added the parm to the systems.gdb file.... :eek:

I just changed the value there instead of the skills.gdb and it works fine :)



Shadow 05-04-2009 11:56 AM

Oh, yeah it's in systems.gdb. That might not be the most obvious place, but it keeps it from changing all of the npcs at the same time.

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