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-   -   Upcoming changes in version 0.819 (http://www.soldak.com/forums/showthread.php?t=38546)

Shadow 09-30-2020 06:59 PM

Upcoming changes in version 0.819
 
  • fixed missing LifeStolenPerHit translation (Eris Shrugged)
  • reworded LastChance, OverloadTransfer, and EscapeArtist descriptions a little (Eris Shrugged)
  • reworded EnergyTransfer description a little (Eris Shrugged)
  • virtual keyboard words now get translated
  • now dpad stuff can point to multiple ui elements (priority order)
  • improved dpad ui element movement on VirtualKeyboard, NewCharacter, and SetupWorld
  • now mouse position defaults to play button on main menu
  • now if menu opened with controller move cursor to a reasonable place
  • fixed race ship missiles not homing like they are supposed to
  • now highlighting star on worldmap or minimap shows star type
  • no longer shows primitive has gate for sale on gate map (Excellion)
  • now vampire skill leech applies to life/armor leech on kill (DysDaemoN)
  • fixed a bunch of missing sound/texture warnings (didn't touch the ones that are temporary and are a reminder that an asset needs to be added)
  • added Tactics/Skills line to UI Screens help topic
  • now can install power plants with enough engineering or helm
  • now can install power collectors with enough engineering or structure (Kurama Kitsune)
  • now can install power boost components with enough engineering or computers (Kurama Kitsune)
  • fixed character screen help alignment
  • fixed a powerful or rich player getting more relation points from a solved quest (Verdusk)

Shadow 10-01-2020 07:24 PM

  • fixed the loot filter not working correctly (Kurama Kitsune/garfu)
  • now credits screen scales with font scaling so everything lines up properly
  • only move mouse to play button on game startup
  • fixed another way that should be discovering a primitive and was not (Excellion)
  • fixed Energy Transfer limiting your shields incorrectly (Excellion)
  • fixed what xp you get from quests not matching what is displayed in the quest text (Excellion/derpenstein/timbobaskins)
  • fixed scrollbars not updating correctly when ui_scale changes
  • moved skill decrease buttons from top left of skill to bottom right corner to prevent overlap (Verdusk)
  • fixed mines with mine tracking lossing their trigger distance (Excellion)
  • changed save version to 237
  • now right clicking on a random wormhole on system map should take you to destination system map (will only fix new games) (Eris Shrugged)
  • now when highlighting random wormhole on system map get usual system info
  • increased the range you need to be in to open either stash (Fulano)
  • fixed propaganda, espionage, sabotage, and rumor prices sometimes being negative (KafkaExMachina)
  • fixed propaganda & espionage credits text not consistent color as other things
  • now when highlighting other player health bar on right side of game screen tells you shields, armor plating, and structure values
  • changed PROTOCOL_VERSION to 95
  • fixed a possible crash in reloadMenus (just a develop or modder thing)
  • now player health on right side of screen in multiplayer shows shields and armor plating bars also (Pwn25)


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