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Din's Curse Linux Demo
We now have a Din's Curse demo for Linux! If you are a Linux user, go check out the demo now. You can download the demo from the Din's Curse demo page. We would also love to get feedback on how the demo runs on your specific distribution and what, if anything, you needed to do to get it to work.
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Awesome!! I'll be trying the new demos soon
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Just tried Din's Curse and it's working great so far.
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log.txt and crash on exit
After having played the demo I have the following messages in log.txt:
Opened OpenAL Soft Device Using 256 sound sources Sound system initialized Couldn't find Sounds/Monsters/DarkElf/dark_elf_onsight.wav Couldn't find Sounds/Monsters/ChaosLord/onsight.wav Couldn't find Sounds/Monsters/Elementals/onSightIce.wav Couldn't find Sounds/Monsters/Fury/fury_onsight.wav Couldn't find Sounds/Monsters/Hulk/onsight.wav Couldn't find Sounds/Monsters/Lich/necroOnsight.wav Couldn't find Sounds/Monsters/DeathKnight/onsight.wav Couldn't find Sounds/Monsters/Shadow/shadow_onsight.wav Couldn't find Sounds/Monsters/Horror/onsight.wav Couldn't find Sounds/Monsters/Naga/onsight.wav Couldn't find Sounds/Monsters/Guardian/onsight.wav Couldn't find Sounds/Monsters/PlagueBringer/Plaguebearer-SpawnLarva.wav Couldn't find Sounds/Monsters/PlagueBringerLarva/onsight.wav Couldn't find Sounds/Monsters/Spider/spiderOnsight.wav Couldn't find Sounds/Monsters/Saurian/onsight.wav Couldn't find Sounds/Monsters/Morale/morale_call.wav Couldn't find Sounds/Monsters/Frenzy/frenzy_onsight.wav Input initialized Debug system started Couldn't find Models/Players/maleHuman/banish.mda Couldn't find Models/Players/maleHuman/bloodrage.mda Couldn't find Models/Players/maleHuman/bloodsacrifice.mda Couldn't find Models/Players/maleHuman/charge.mda Couldn't find Models/Players/maleHuman/circleofpower.mda Couldn't find Models/Players/maleHuman/demoniccontrol.mda Couldn't find Models/Players/maleHuman/demonicroar.mda Couldn't find Models/Players/maleHuman/energyshield.mda Couldn't find Models/Players/maleHuman/firestrike.mda Couldn't find Models/Players/maleHuman/impale.mda Couldn't find Models/Players/maleHuman/inferno.mda Couldn't find Models/Players/maleHuman/possession.mda Couldn't find Models/Players/maleHuman/rampage.mda Couldn't find Models/Players/maleHuman/ravage.mda Couldn't find Models/Players/maleHuman/shieldblast.mda Couldn't find Models/Players/maleHuman/shieldsweep.mda Couldn't find Models/Players/maleHuman/spiritstrike.mda Couldn't find Models/Players/maleHuman/terrorize.mda Couldn't find Models/Players/maleHuman/unholystrike.mda Couldn't find Models/Players/maleHuman/wampirblood.mda Couldn't find Models/Players/maleHuman/ward.mda Couldn't find Sounds/Monsters/Lich/raiseDead.wav Couldn't find Sounds/Objects/gateActive.wav Couldn't find Sounds/Monsters/Lich/necroBolt.wav Couldn't find Sounds/Monsters/Lich/necroBoltExplosion.wav Couldn't find Sounds/Environment/Cave/howls.wav Couldn't find Sounds/Monsters/Lich/Necro_curse.wav Also the demo does not exit cleanly. It's apparently inconsequential, except for the debug dump to console. It reports a double free in fclose. Maybe you are trying to close a file that has already been closed? Linux Mint 64-bit. |
All of the missing sound and animation files is fine. The demo purposely has a bunch of non-critical stuff removed so it is smaller.
I'll look into the double free issue though. |
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