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-   -   Demon War Population (http://www.soldak.com/forums/showthread.php?t=8123)

Vicker 09-14-2012 06:02 PM

Demon War Population
 
Din's Curse is an amazing game. My only complaint is that it is difficult to find other players.

Does the Demon War expansion have more people playing it? This "feature" alone would make the expansion appealing to me.

Also, why are there three different "regions" for finding games? This just means I have to click a ton of buttons every time I want to see if anybody is playing.

Shadow 09-26-2012 11:08 AM

Quote:

Originally Posted by Vicker (Post 38218)
Does the Demon War expansion have more people playing it? This "feature" alone would make the expansion appealing to me.

Also, why are there three different "regions" for finding games? This just means I have to click a ton of buttons every time I want to see if anybody is playing.

Well now there are probably more people playing with Demon War.

The different regions is a way to keep pings a bit lower.

Castruccio 09-26-2012 12:36 PM

At one time there was talk of getting rid of the regions since it splits the player base even further. Any more thoughts on that?

Shadow 09-26-2012 06:03 PM

Quote:

Originally Posted by Castruccio (Post 40610)
At one time there was talk of getting rid of the regions since it splits the player base even further. Any more thoughts on that?

I thought about it a little and then discovered a bug that made it so I couldn't change it at the time. It's fixed for anyone that is on one of the later builds, but would cause problems for everyone else.

Rider 11-22-2012 02:29 AM

I agree that other players are rarely seen. Whether or not you purchased the game through Steam, what I'd recommend to anyone here is to join the Din's Curse community group on Steam. We are currently at 64 players, but there is a core group amongst us that plays fairly regularly. If you make a post in that group, you can expect a response from one of the community members.

I hope to see the community for this outstanding game grow.


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