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Pixie Noise Fix
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So I fixed it. I dug down into assets1, found a sound I could live with (the wisp's noise - can't remember if I took onsight or one of the others), copied and renamed it to and added (mac): Din's Curse/Assets/Sounds/Monsters/Imp/onsight.wav The relief was palpable. I don't think I could play the game otherwise. How can such a tiny and kinda cute creature make such a damned annoying noise?! Try it -- you'll like it. They just make a fluttery buzz noise now. Much more in alignment with their stature. I can package it for you, but it would have the Mac file structure. You can patch in any other noise if you'd prefer. |
- Using sleight of hand on a monster made it attack a statue.
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Statues and totems are SOMETIMES viable "hate" targets. I wouldn't count on those being the "object of hate" though, for purposes of avoiding being discovered. (note also in the skills thread: if the sleight-of-hand target critter has no viable "hate targets" they will discover you). |
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Minor nitpick: the tooltip help for the teleport stone (bottom left of screen) still states on the second line that there is only one use per world. In fact, there is one CHARGE at a time as of Demon Wars...right?
Also, I'm still confused about getting the recharge mission for the teleport while I have a charge. If I complete the mission, then what? If I use the teleport will it remember the successful mission and recharge immediately? Or is it a bug and I wasted the mission by completing it before using up the teleport? This really could use some simplification for us teleport stone horders out there. Thanks for such a great game, Shadow (et al)! |
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Din hates Wilbur. Seriously, he hates Wilbur. He keeps repeating it :)
I think hatreds probably shouldn't be applied to Din, god of Honor. |
I think its kind of funny that while townspeople are killing each other, tornadoes are destroying everything and monsters are slaughtering people, Din just stands there. Just for once it'd be funny if din ripped some townsman's head off and then returned to his spot. When they asked why, he simply states: "Because im din, thats why."
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I do wish that Din would occassionaly intervene. It would be cool to be rushing back with alarms ringing and then see "DIN has chosen to smite the <blanks>" followed by silence. It should not happen very often but just a little.
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