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Crisses 02-15-2011 03:51 PM

Pixie Noise Fix
 
Quote:

Originally Posted by DeathKnight1728 (Post 22279)
Amorphs are funny and can be deadly, but they dont stick with me as much as pixies. The noise pixies make has stuck with me so much i sometimes have dreams about the buggers.

My son was playing this game before I was and the sound would really annoy me because it reverbed through the house -- and the buggers are everywhere (and darned perceptive too!).

So I fixed it. I dug down into assets1, found a sound I could live with (the wisp's noise - can't remember if I took onsight or one of the others), copied and renamed it to and added (mac):

Din's Curse/Assets/Sounds/Monsters/Imp/onsight.wav

The relief was palpable. I don't think I could play the game otherwise. How can such a tiny and kinda cute creature make such a damned annoying noise?!

Try it -- you'll like it. They just make a fluttery buzz noise now. Much more in alignment with their stature. I can package it for you, but it would have the Mac file structure. You can patch in any other noise if you'd prefer.

Bluddy 02-15-2011 04:02 PM

- Using sleight of hand on a monster made it attack a statue.

Crisses 02-15-2011 05:14 PM

Quote:

Originally Posted by Bluddy (Post 22342)
- Using sleight of hand on a monster made it attack a statue.

You've never hated a statue before? :) Just see the Green Hornet :)

Statues and totems are SOMETIMES viable "hate" targets. I wouldn't count on those being the "object of hate" though, for purposes of avoiding being discovered. (note also in the skills thread: if the sleight-of-hand target critter has no viable "hate targets" they will discover you).

tacitus 02-15-2011 08:37 PM

Quote:

Originally Posted by Shadow (Post 22336)
Yeah it's in a secret area over in the south east part of the map.

Oh how embarassing - thought I checked that wall; however it was an unexpected location so I did not double check it.

KevinW 02-15-2011 11:53 PM

Minor nitpick: the tooltip help for the teleport stone (bottom left of screen) still states on the second line that there is only one use per world. In fact, there is one CHARGE at a time as of Demon Wars...right?

Also, I'm still confused about getting the recharge mission for the teleport while I have a charge. If I complete the mission, then what? If I use the teleport will it remember the successful mission and recharge immediately? Or is it a bug and I wasted the mission by completing it before using up the teleport? This really could use some simplification for us teleport stone horders out there.

Thanks for such a great game, Shadow (et al)!

Roswitha 02-16-2011 02:46 AM

Quote:

Originally Posted by KevinW (Post 22369)
Minor nitpick: the tooltip help for the teleport stone (bottom left of screen) still states on the second line that there is only one use per world. In fact, there is one CHARGE at a time as of Demon Wars...right?

Also, I'm still confused about getting the recharge mission for the teleport while I have a charge. If I complete the mission, then what? If I use the teleport will it remember the successful mission and recharge immediately? Or is it a bug and I wasted the mission by completing it before using up the teleport? This really could use some simplification for us teleport stone horders out there.

Thanks for such a great game, Shadow (et al)!

The recharge mission occurs at random so you may or may not have used your stone. The trick is to not complete the mission until you have used your stone. Just let the steward hold onto it until you need it. Or if you do decided to get the stuff, don't return it to the steward until you're ready to have the stone recharged.

Bluddy 02-16-2011 03:09 PM

Din hates Wilbur. Seriously, he hates Wilbur. He keeps repeating it :)

I think hatreds probably shouldn't be applied to Din, god of Honor.

DeathKnight1728 02-16-2011 03:28 PM

I think its kind of funny that while townspeople are killing each other, tornadoes are destroying everything and monsters are slaughtering people, Din just stands there. Just for once it'd be funny if din ripped some townsman's head off and then returned to his spot. When they asked why, he simply states: "Because im din, thats why."

Bak 02-16-2011 06:11 PM

Quote:

Originally Posted by DeathKnight1728 (Post 22403)
I think its kind of funny that while townspeople are killing each other, tornadoes are destroying everything and monsters are slaughtering people, Din just stands there. Just for once it'd be funny if din ripped some townsman's head off and then returned to his spot. When they asked why, he simply states: "Because im din, thats why."

Or better yet, have townspeople standing around Din, pleading for help. Then the town invaders rip off the townspeople's heads, with Din standing dispassionately. :D

tacitus 02-16-2011 07:14 PM

I do wish that Din would occassionaly intervene. It would be cool to be rushing back with alarms ringing and then see "DIN has chosen to smite the <blanks>" followed by silence. It should not happen very often but just a little.


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