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Shadow 01-30-2018 12:17 PM

Coming back to your new game
In the past, when I have played one of our older games and it has been a while, I usually just noticed all of the new features of our games that isn't in that particular game. This is probably a pretty common feeling among developers in general. I can't imagine it's just me.

I put a lot of work into our next game last year and then I went back to finish up and polish the Orc Schism expansion. So I haven't looked at the next game really in months.

Getting back to the game is interesting and a little bizarre feeling. It's similar to rediscovering one of our older games, except it has cool features that don't exist in any of our other games. I keep running into cool things and remembering "Oh, yeah I added that feature already". For example, I ran into a sign that said "Don't touch". I had forgotten that I had already added random signs for various things. It then took me a while to figure out what the sign was referring to. I finally found the hidden stash sitting in plain sight, but is a common object so it's easy to overlook.

This has happened with lots of new features: graveyards, chained traps, levels within levels, full secret levels, lairs, etc.

Castruccio 01-31-2018 04:48 PM

I remember some time ago when you made your post saying that you were considering developing two games at once, which you had never done before. From the way you sound here, it sounds like that was a great idea. It refreshed your mind for both games, and made you excited to continue development on both. Maybe both games are better for it, and you are more innovative and creative because you are looking at the new game with fresh eyes.

Shadow 01-31-2018 05:38 PM

That was definitely an unintended, positive effect of working on Orc Schism and the next game at the same time.

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