Forum: Din's Curse modding
01-11-2019, 01:33 AM
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Replies: 3
Views: 550
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Forum: Drox Operative game
10-20-2018, 12:49 PM
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Replies: 7
Views: 2,968
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Forum: Drox Operative modding
10-20-2018, 12:48 PM
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Replies: 0
Views: 1,429
Shield Multiplier Boost
This mod roughly triples the shield regen for all items. I left the shield regen multiplier items untouched, instead this modifies the static shield regen additions as well as the base shield regen...
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Forum: News/Blog comments
05-31-2018, 12:16 PM
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Replies: 10
Views: 3,902
Another consideration is modding.
With the...
Another consideration is modding.
With the current engine, it's very easy to modify the data. Making, installing, and managing mods is all very simple compared to most other games. In moving to a...
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Forum: Zombasite modding
04-18-2018, 01:17 AM
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Replies: 5
Views: 2,116
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Forum: Zombasite modding
01-12-2018, 11:52 AM
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Replies: 2
Views: 1,297
One common mistake people make is zipping the...
One common mistake people make is zipping the .gdb file directly. You need to put the .gdb file in a folder named "Database" and then zip that folder.
Regarding the indentation in the post, any...
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Forum: Zombasite modding
01-11-2018, 02:50 AM
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Replies: 2
Views: 1,359
I made a mod for Drox Operative that did what...
I made a mod for Drox Operative that did what you're looking for. It should be compatible with Zombasite as well. You can check it out here (http://www.soldak.com/forums/showthread.php?t=24787) if...
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Forum: News/Blog comments
06-08-2017, 12:04 AM
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Replies: 2
Views: 2,834
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Forum: Zombasite
03-28-2017, 12:57 AM
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Replies: 5
Views: 2,301
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Forum: Zombasite modding
03-12-2017, 11:39 AM
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Replies: 5
Views: 3,231
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Forum: News/Blog comments
02-11-2017, 11:24 AM
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Replies: 1,524
Views: 385,769
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Forum: Din's Curse modding
11-04-2016, 12:23 AM
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Replies: 4
Views: 4,739
By the sound of it, you created the mod...
By the sound of it, you created the mod correctly, it's just that my code was wrong. That's what I get for not testing. I used "addsto" instead of "overrides".
The correct code would...
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Forum: Din's Curse modding
11-03-2016, 10:33 AM
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Replies: 4
Views: 4,739
There is an option you can add to the skills...
There is an option you can add to the skills called "StandStillToCast". You would just need to add it to each of the skills that you want to modify. For example:
ModStandLesserHeal addsto...
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Forum: Din's Curse modding
10-22-2016, 12:23 AM
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Replies: 4
Views: 4,870
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Forum: Zombasite modding
09-12-2016, 10:06 AM
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Replies: 4
Views: 2,910
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Forum: Zombasite
08-19-2016, 11:35 AM
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Replies: 4
Views: 2,000
An earthquake causes a small area to...
An earthquake causes a small area to "shake". Anything within that area will take damage. If the earthquake happens underground, then there's a chance it will cause a cave-in as well.
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Forum: Zombasite
06-04-2016, 11:54 AM
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Replies: 12
Views: 6,455
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Forum: Zombasite
05-14-2016, 10:06 AM
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Replies: 1
Views: 2,025
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Forum: Zombasite
04-22-2016, 12:25 AM
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Replies: 2
Views: 3,272
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Forum: Depths of Peril modding
04-21-2016, 01:36 AM
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Replies: 2
Views: 5,995
Perhaps you didn't zip it up properly. An easy...
Perhaps you didn't zip it up properly. An easy thing to overlook is that your .gdb files need to be in a database folder and that folder needs to be zipped. Your file path would look something like...
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Forum: Zombasite
04-16-2016, 11:22 AM
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Replies: 8
Views: 2,938
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Forum: Zombasite
03-10-2016, 10:39 AM
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Replies: 7
Views: 2,981
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Forum: Zombasite
03-04-2016, 01:31 AM
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Replies: 1
Views: 1,490
Leprechauns
Are the leprechauns in this game? Do they have zombie variants? If not, I have an interesting idea.
So I was thinking about how the leprechauns say "Got your gold!" when this thought popped into my...
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Forum: Invasion of the Ancients
02-09-2016, 01:25 AM
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Replies: 6
Views: 8,699
If I'm understanding your question correctly,...
If I'm understanding your question correctly, then what you want to do is start a new galaxy. When setting up your next sector, there is a drop-down menu titled "Galaxy" under the advanced options....
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Forum: Din's Curse modding
01-16-2016, 11:50 AM
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Replies: 6
Views: 6,569
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