Soldak Entertainment Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Showing results 1 to 2 of 2
Search took
0.00
seconds.
Search:
Posts Made By:
Eric
Forum:
Drox Operative game
04-21-2016, 07:47 PM
Replies:
11
I have honestly had large frustration with this game
Views:
25,431
Posted By
Eric
With my first character I always died when there...
With my first character I always died when there was more characters. No matter how much attack and defense I built up, a "fleet" with the same level always destroyed my ship with ease.
My solution...
Forum:
Invasion of the Ancients
04-21-2016, 04:14 PM
Replies:
0
The game runs slow on +100 levels
Views:
10,222
Posted By
Eric
The game runs slow on +100 levels
The runs smooth and everything works fine, but when I enter the higher levels the game runs extremely slow. Even on the lowest settings or chaning my graphic driver to performance. As far as I see it...
Showing results 1 to 2 of 2
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
News
News/Blog comments
Drox Operative 2
Drox Operative 2
Din's Legacy
Din's Legacy
Zombasite
Zombasite
Zombasite modding
Drox Operative
Drox Operative game
Invasion of the Ancients
Drox Operative modding
Drox Operative bugs
Din's Curse
Din's Curse game
Demon War
Din's Curse modding
Din's Curse bugs
Depths of Peril
Depths of Peril game
Depths of Peril strategy/tactics
Depths of Peril modding
Depths of Peril bugs
Other
Linux
Other RPGs
Miscellaneous
Kivi's Underworld
Kivi's Underworld game
Kivi's Underworld modding
Kivi's Underworld bugs
Old
Drox Operative BETA
Demon War BETA
Din's Curse BETA
Kivi's Underworld Open Beta
Depths of Peril story
Fantastical Creature Reality Show
All times are GMT -4. The time now is
02:16 PM
.
Contact Us
-
Soldak Entertainment
-
Archive
-
Top
Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright © 2007 - 2019 Soldak Entertainment, Inc.