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Search: Posts Made By: Wakuseino
Forum: Drox Operative BETA 06-16-2012, 08:17 PM
Replies: 4
Views: 3,538
Posted By Wakuseino
Heh, fair enough, fair enough. Don't worry about...

Heh, fair enough, fair enough. Don't worry about it too much. This thread is basically just me letting off steam anyways. Along with a way to bring up an issue I personally see with the game.
Forum: Drox Operative BETA 06-16-2012, 07:34 PM
Replies: 8
Views: 5,459
Posted By Wakuseino
Well, the way I see it, there are three big draws...

Well, the way I see it, there are three big draws to Armor:

1: They don't cost any power. Of course, this is an exaggeration. A repair module is still going to cost some power, obviously, but if...
Forum: Drox Operative BETA 06-16-2012, 06:43 PM
Replies: 4
Views: 3,538
Posted By Wakuseino
I find that the fun-ness varies from sector to...

I find that the fun-ness varies from sector to sector. I personally am finding the diplomacy distinctly not fun in many cases. It's like trying to appease petulant children and is slowly encouraging...
Forum: Drox Operative BETA 06-16-2012, 06:23 PM
Replies: 22
Views: 13,111
Posted By Wakuseino
I actually really like the Drox Dependency idea....

I actually really like the Drox Dependency idea. Some random ideas on how it could work:

Relations between the player and other races are typically calculated between whichever is higher:...
Forum: Drox Operative BETA 06-16-2012, 06:04 PM
Replies: 8
Views: 5,459
Posted By Wakuseino
Thanks for this! That's saved me a lot of...

Thanks for this! That's saved me a lot of time!

...If I were to take bets on best overall defensive ship, I'm suspecting it'll be Lithosoid. Maybe it's just me, but Armor just tends to hold out...
Forum: Drox Operative BETA 06-16-2012, 05:20 PM
Replies: 4
Views: 3,538
Posted By Wakuseino
This has been bothering me for a while...

You know, I kind of thought our purpose was to play off warring races, complete quests they give for money, and occasionally spend that money on getting them to get along. It seems like the most...
Forum: Drox Operative BETA 06-15-2012, 11:17 PM
Replies: 5
Views: 5,707
Posted By Wakuseino
Some other tips for speed: Your ship gives 40...

Some other tips for speed:

Your ship gives 40 Thrust by default. Thus, to achieve max speed with your default ship, you need 60 Thrust on an engine (100 Thrust in total). As far as I know, having...
Forum: Drox Operative BETA 06-15-2012, 05:42 PM
Replies: 9
Views: 8,206
Posted By Wakuseino
Eh, my personal experience says that the leading...

Eh, my personal experience says that the leading cause of failed quests tends to be things like "the involved planet has been destroyed", or "the boss got brave, attacked a planet, and lost". These...
Forum: Drox Operative game 06-14-2012, 11:04 PM
Replies: 6
Views: 5,483
Posted By Wakuseino
You know, I intended to wait until I had...

You know, I intended to wait until I had experience with all the races to make a decision, but... you know what, the Drakk have never steered me wrong.

Except for that one time where they declared...
Forum: Drox Operative BETA 06-14-2012, 10:53 PM
Replies: 60
Views: 33,854
Posted By Wakuseino
I can agree with that, but the problem is that...

I can agree with that, but the problem is that while yes, it does indeed have a lot of potential, the truth is that for the most part, there's nothing around near the start. It is a vast empty...
Forum: Drox Operative BETA 06-14-2012, 10:17 PM
Replies: 60
Views: 33,854
Posted By Wakuseino
Think of it as a percentage. 63/50 = 1.26 = 126....

Think of it as a percentage. 63/50 = 1.26 = 126. This means that essentially, if you want the max speed which is apparently 200, you want thrust equal or higher than double your weight.

*Ehem*...
Forum: Drox Operative game 05-18-2012, 06:53 AM
Replies: 26
Views: 19,877
Posted By Wakuseino
I fully support letter-number references. Or some...

I fully support letter-number references. Or some covert joke ones. Because you must admit that SM173 will always a smile to a person's face.

...Okay, I think I'll shut up before I figure out even...
Forum: Drox Operative game 04-30-2012, 02:47 PM
Replies: 71
Views: 38,047
Posted By Wakuseino
Heh, fair enough, fair enough. For me, my...

Heh, fair enough, fair enough. For me, my favorite sci-fi race shall always be a race that was built upon one simple concept: "sentient rocks". They had a reproduction and life cycle completely...
Forum: Drox Operative game 04-30-2012, 01:31 PM
Replies: 71
Views: 38,047
Posted By Wakuseino
...In response to that, I feel like pointing out...

...In response to that, I feel like pointing out Warhammer 40k, which basically started off as "Warhammer... IN SPACE." With all the same races, just renamed and having their backstory changed to be...
Forum: Drox Operative game 04-30-2012, 11:49 AM
Replies: 71
Views: 38,047
Posted By Wakuseino
...I get the feeling that most sci-fi doesn't try...

...I get the feeling that most sci-fi doesn't try to go according to those specs either, to be honest. The majority of that is inevitably abstracted in most sci-fi.
Forum: Drox Operative game 08-29-2011, 07:13 PM
Replies: 17
Views: 13,577
Posted By Wakuseino
Hm. One potential idea is that you don't collect...

Hm. One potential idea is that you don't collect the artifacts, but a team does. Only one can be placed per planet/system whatever, and the presence encourages monsters and enemies to attack the...
Forum: Drox Operative game 08-13-2011, 05:19 PM
Replies: 6
Views: 9,994
Posted By Wakuseino
...You know, one thought that keeps hitting me is...

...You know, one thought that keeps hitting me is the idea of "pirate mini-civilizations": Independent planets that don't actually produce any food, but make for staging points against freighter...
Forum: Din's Curse bugs 06-25-2011, 07:06 PM
Replies: 208
Views: 90,115
Posted By Wakuseino
So, I have been given a "find out who's...

So, I have been given a "find out who's plotting to destroy the town" quest. The problem of course, is that before I could start the quest, I went around completing quests, and one of the townspeople...
Forum: Din's Curse bugs 08-09-2010, 05:22 PM
Replies: 208
Views: 90,115
Posted By Wakuseino
So, I've been playing as a necromancer, and I...

So, I've been playing as a necromancer, and I have had a lot of fun with the Raise Dead spell, though I've noticed some... interesting effects when raising undead.

A zombie killed one of my zombies,...
Showing results 1 to 19 of 19

 
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