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Search: Posts Made By: Flim
Forum: Drox Operative BETA 06-27-2012, 10:08 PM
Replies: 25
Views: 12,101
Posted By Flim
I think that is a great idea (more in depth goals...

I think that is a great idea (more in depth goals set per sector). There really is no reason not to have additionally more in depth per sector start objectives. If the worry is to keep the game a...
Forum: Drox Operative BETA 06-25-2012, 08:53 PM
Replies: 25
Views: 12,101
Posted By Flim
I find that I lack any drive in this game as...

I find that I lack any drive in this game as well. Both in development of ship and in victory condition. I don't have much sense of gaining power or strength/progress because my success is so...
Forum: Drox Operative BETA 06-23-2012, 05:57 PM
Replies: 5
Views: 3,017
Posted By Flim
Based on what I've read of the game and the...

Based on what I've read of the game and the concepts that I see as being untouchable, there seems to still be room to add another skillset or ability available to Drox Operatives.

Conceivably it...
Forum: Drox Operative BETA 06-23-2012, 05:47 PM
Replies: 5
Views: 3,017
Posted By Flim
I find I'm highly encouraged to buy into Command...

I find I'm highly encouraged to buy into Command as it is. Despite adding mass it is one of the only ways to increase the number of "skills" and options for interaction within the world. Mov speed...
Forum: Drox Operative BETA 06-23-2012, 04:18 PM
Replies: 5
Views: 3,017
Posted By Flim
Another possible way of adding depth within the...

Another possible way of adding depth within the existing mechanics of the engine and its prior uses could be in the addition of Agents or... underlings of a sort.

Spies and agents etc will often...
Forum: Drox Operative BETA 06-23-2012, 03:52 PM
Replies: 5
Views: 3,017
Posted By Flim
The downside of creating fantastic games is that...

The downside of creating fantastic games is that your future works are inevitably compared to them. =)
Forum: Drox Operative BETA 06-23-2012, 02:27 PM
Replies: 12
Views: 4,914
Posted By Flim
Seeing as the only way you can specialize your...

Seeing as the only way you can specialize your gaming experience is through your ship build I agree with you. There are no skills and abilities which makes the primary route of gaining replay value...
Forum: Drox Operative BETA 06-23-2012, 02:11 PM
Replies: 5
Views: 3,017
Posted By Flim
903 Feedback / concept + ideas ongoing ;)

Poorly quoted but:

"The win condition is getting all remaining races to ally with one another and you."
- Shadow

I really want to get into this game. I'm finding the biggest obstacle to be that...
Forum: Drox Operative BETA 06-20-2012, 10:42 PM
Replies: 1
Views: 2,366
Posted By Flim
92 beta, 6 race, established/huge. (current game observations)

Love the changes so far.

Finding the game becoming laggy. Not my computer. Unless I need to run the game with some command line. Lag starts an hour or so in once combat starts? or mem leak i...
Forum: Drox Operative BETA 06-20-2012, 08:57 PM
Replies: 0
Views: 1,837
Posted By Flim
Deleting ships @ 1900x1200

Not sure if the resolution had anything to do with it (everything maxed) but where it asks you to type "delete", the word delete has been doubled and it looks maybe unintentional as is. 16:10
Forum: Drox Operative BETA 06-20-2012, 02:29 AM
Replies: 0
Views: 1,883
Posted By Flim
Drox Beta early impressions (2 games)

Have been really excited for this to come out.

I see that it has a lot of similar concepts and layout/playstyle. This is good in some ways and not currently so good in others.

UI: Works so far. ...
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