Forum: Invasion of the Ancients
10-03-2013, 03:29 PM
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Replies: 27
Views: 22,143
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Forum: Drox Operative game
09-16-2013, 02:13 PM
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Replies: 2
Views: 3,807
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Forum: Drox Operative game
09-12-2013, 02:30 PM
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Replies: 4
Views: 4,569
I would love to have choice of hull. Perhaps...
I would love to have choice of hull. Perhaps something as small as a 'keep current hull' checkbox or a 'change hull y/n?' dialog box so there is still some unlockability as you climb through the...
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Forum: Drox Operative bugs
09-07-2013, 08:38 PM
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Replies: 1
Views: 4,442
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Forum: Invasion of the Ancients
09-04-2013, 03:07 PM
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Replies: 27
Views: 22,143
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Forum: Invasion of the Ancients
09-01-2013, 12:17 AM
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Replies: 41
Views: 27,138
I've played 4 or 5 tiny sectors with heavy Drox...
I've played 4 or 5 tiny sectors with heavy Drox involvement and I have to say that I don't like what it does to the gameplay. As soon as a quest pops up, you have one big timer on the screen, then...
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Forum: Invasion of the Ancients
08-31-2013, 09:35 PM
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Replies: 41
Views: 27,138
Level 7 Lithosoid ship. 6 races, early...
Level 7 Lithosoid ship. 6 races, early developement, new galaxy, heavy Drox involvement. Have more than enough money for an economic win, but the Drox quest to protect the Dryads for X amount of...
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Forum: Invasion of the Ancients
08-31-2013, 02:51 PM
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Replies: 41
Views: 27,138
Level 33 cortex ship. Tiny sector, early...
Level 33 cortex ship. Tiny sector, early development, using the same galaxy as the previous game. Lost the sector within about 15 minutes. I don't know why.
The Drox quest was to open all the...
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Forum: Invasion of the Ancients
08-25-2013, 07:12 PM
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Replies: 27
Views: 22,143
Agreed. Have not seen a situation where a chip...
Agreed. Have not seen a situation where a chip was more than shrug-worthy useful. Definitely have not had a Kool-Aid man style 'Oh Yeah!' moment with one.
I keep hoping I'll find crew with a chip...
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Forum: Drox Operative game
08-17-2013, 03:52 PM
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Replies: 3
Views: 4,756
Hardcore Confusion
I've been playing in Hardcore mode for the past week or so. Four ships in a row have lost or been stripped of their 'Hardcore' designation.
I have not died.
I thought maybe it was because I had...
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Forum: Drox Operative BETA
09-05-2012, 09:47 PM
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Replies: 8
Views: 4,981
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Forum: Drox Operative BETA
09-05-2012, 09:35 PM
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Replies: 3
Views: 3,960
Dilemma
I've reached high level with a ship- 92. I'll have 40 crew points to spend by the level cap at 100. That is exactly enough to hit another 2 levels in command. The next command level nets me no...
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Forum: Drox Operative BETA
08-27-2012, 11:56 AM
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Replies: 0
Views: 2,893
Installation Specialists
So... Lately, I have taken to keeping a lot of extra crew on hand. I think of them as my Installation Specialists. Pop in the extra crew, install components at the new, higher crew point levels and...
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Forum: Drox Operative BETA
08-27-2012, 10:29 AM
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Replies: 4
Views: 4,054
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Forum: Drox Operative BETA
08-21-2012, 08:53 PM
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Replies: 17
Views: 13,259
I haven't done any checking, but different...
I haven't done any checking, but different enemies seem to be introduced and others are phased out as you move up in level. From what I gather, there seems to be a cycle through each difficulty. ...
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Forum: Drox Operative BETA
08-21-2012, 12:03 PM
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Replies: 9
Views: 8,612
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Forum: Drox Operative BETA
08-21-2012, 01:20 AM
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Replies: 17
Views: 13,259
The Spiroc Teleporter could use a buff. It's...
The Spiroc Teleporter could use a buff. It's neat, but it's teleport doesn't cause kinetics or missles to lose track of them. It should. I don't know that they use the ability all that often,...
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Forum: Drox Operative BETA
08-18-2012, 01:03 AM
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Replies: 7
Views: 4,489
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Forum: Drox Operative BETA
08-17-2012, 05:49 PM
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Replies: 18
Views: 10,046
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Forum: Drox Operative BETA
08-17-2012, 04:06 PM
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Replies: 7
Views: 4,489
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Forum: Drox Operative BETA
08-15-2012, 06:53 PM
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Replies: 11
Views: 7,316
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Forum: Drox Operative BETA
08-15-2012, 12:18 PM
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Replies: 5
Views: 4,191
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Forum: Drox Operative BETA
08-14-2012, 08:15 PM
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Replies: 5
Views: 4,191
Legendary Space Saving Appliances
Ok, shoot some holes in this idea... Two items that have been brought up in these forums: Artifact / Legendary components don't feel powerful and wanting more component space. Make Legendary...
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Forum: Drox Operative BETA
08-13-2012, 08:09 PM
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Replies: 11
Views: 6,331
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Forum: Drox Operative game
08-13-2012, 05:30 PM
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Replies: 18
Views: 14,776
I play with a component called a Harvester. It...
I play with a component called a Harvester. It gives you X energy per kill. I find it works great for everything except bosses and the big EMP or terraforming devices that take forever to shoot...
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