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Search: Posts Made By: laq
Forum: Invasion of the Ancients 03-05-2014, 05:41 PM
Replies: 23
Views: 36,008
Posted By laq
hi again most of what i have said in this forum...

hi again
most of what i have said in this forum are not super general statements about the game but about the topic of the forum "certain items remaining equipped and functional when base stats no...
Forum: Invasion of the Ancients 03-05-2014, 01:25 AM
Replies: 23
Views: 36,008
Posted By laq
there is not much nitty gritty to argue about...

there is not much nitty gritty to argue about balance on this point (imo:p) they either fix it or they don't especially with such easy solutions
i guess the "balance" ramifications in single player...
Forum: Invasion of the Ancients 03-04-2014, 10:31 PM
Replies: 23
Views: 36,008
Posted By laq
in it's current state it's a damned if you do,...

in it's current state it's a damned if you do, damned if you don't situation
between monotonous danger / easy exploit
plus it is currently counter intuitive to almost every other rpg variant people...
Forum: Invasion of the Ancients 03-04-2014, 09:25 PM
Replies: 23
Views: 36,008
Posted By laq
@Tuidjy & Cryosis I believe you guys are...

@Tuidjy & Cryosis

I believe you guys are missing what the original question was :p





Eg Equip X requires 10 helm
my base helm is 7 and i have a crew that gives me +3 helm
Forum: Invasion of the Ancients 03-04-2014, 04:35 PM
Replies: 23
Views: 36,008
Posted By laq
not to hijack this post BUT the bottleneck is...

not to hijack this post BUT the bottleneck is simple
-with that high a percentage of total point consumption only the MOST linear builds are even possible let alone competitive
-non "war" themed...
Forum: Invasion of the Ancients 03-04-2014, 03:59 PM
Replies: 23
Views: 36,008
Posted By laq
would it not be better to add some parameter to...

would it not be better to add some parameter to "envelope" temporary stat changes (due to buff, debuff, emp etc) and separate equip requirements to be based on current total hard stats (base + crew)...
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