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Search: Posts Made By: Bluddy
Forum: Drox Operative 2 Today, 12:26 AM
Replies: 1
Views: 43
Posted By Bluddy
I think you happened to stumble on a difficult...

I think you happened to stumble on a difficult start. I agree that a starting point without any races nearby can be painful. It's really hard to balance the enjoyment of exploration (particularly...
Forum: Din's Curse bugs 07-07-2020, 12:51 PM
Replies: 4
Views: 59
Posted By Bluddy
The only thing I can guess is that it's the DPI...

The only thing I can guess is that it's the DPI issue. Try to right click on the exe, choose 'properties', 'compatibility' tab, 'Change high DPI settings', (you might need to choose 'Change settings...
Forum: Drox Operative 2 07-03-2020, 06:37 PM
Replies: 48
Views: 7,125
Posted By Bluddy
- Currently, the only main ways to influence...

- Currently, the only main ways to influence races negatively without fighting them is is via propaganda/sabotage/espionage. The percentages for success for these items are far too low IMO. 90% for a...
Forum: Drox Operative 2 07-03-2020, 03:22 PM
Replies: 48
Views: 7,125
Posted By Bluddy
- More info on system maps: EDIT: this is done,...

- More info on system maps: EDIT: this is done, sorry. It would also be useful to show extra info when highlighting the planet, such as stats, modifiers, and number of ships there.

- It would be...
Forum: Drox Operative 2 06-29-2020, 08:50 PM
Replies: 3
Views: 95
Posted By Bluddy
Could be the steam overlay. Try to disable it for...

Could be the steam overlay. Try to disable it for the game under properties in steam.
Forum: Drox Operative 2 06-27-2020, 10:43 PM
Replies: 0
Views: 88
Posted By Bluddy
Proposal: Stability

The goal of this proposal is:

- Allow a way to take down runaway empires with a ton of planets. These empires are really hard to make a dent in.
- Make use of some additional systems in Drox 2, like...
Forum: News/Blog comments 06-23-2020, 05:23 PM
Replies: 1,757
Views: 634,955
Posted By Bluddy
I hope it's nothing serious. Feel better!

I hope it's nothing serious. Feel better!
Forum: Drox Operative 2 06-20-2020, 10:07 PM
Replies: 48
Views: 7,125
Posted By Bluddy
Minor ideas: - Don't have crew 'die'. Why break...

Minor ideas:
- Don't have crew 'die'. Why break immersion for no reason when they get miraculously 'healed'? Instead, have them be 'heavily injured'. That small change in text makes a huge...
Forum: Din's Legacy 06-17-2020, 12:27 AM
Replies: 1
Views: 249
Posted By Bluddy
Mutations should be per-world

(Minor mutations, specifically).
I know DL is basically over, and I wish I'd thought of this idea before. One of the big issues with DL is that the minor mutations are OP and build up over time to be...
Forum: Drox Operative 2 06-17-2020, 12:14 AM
Replies: 48
Views: 7,125
Posted By Bluddy
So I was thinking about din's legacy, and one...

So I was thinking about din's legacy, and one thing I thought about is: what if mutations didn't last beyond the current world? Like if all the negative mutations and positive mutations only lasted...
Forum: Din's Curse game 06-15-2020, 12:52 AM
Replies: 1
Views: 1,313
Posted By Bluddy
Mine as well!

Mine as well!
Forum: Drox Operative 2 06-14-2020, 10:13 PM
Replies: 48
Views: 7,125
Posted By Bluddy
There are a few relation states that I find...

There are a few relation states that I find missing in Drox:

1. A not-quite-war but not-quite-peace state aka flash conflicts. A race that dislikes another race but hasn't declared war on them...
Forum: Drox Operative 2 06-12-2020, 04:00 AM
Replies: 48
Views: 7,125
Posted By Bluddy
All good points, but I just want to focus on...

All good points, but I just want to focus on this. It's absolutely true that it's better not to share contact info between races. Because races don't base their relations on real interactions, but...
Forum: Drox Operative 2 06-11-2020, 11:38 PM
Replies: 48
Views: 7,125
Posted By Bluddy
Some sound feedback: - Playing with headphones...

Some sound feedback:

- Playing with headphones is mostly a pleasure (particularly after removing the music for the monster races which both I find to be distasteful and which plays over the ambient...
Forum: Drox Operative 2 06-11-2020, 12:02 AM
Replies: 0
Views: 167
Posted By Bluddy
Victory Points

I'd like to lay out what I think the victory point structure could be like for the game. Why victory points? Well, I think having victory conditions that push you to care about the 4x layer elevate...
Forum: Drox Operative 2 06-10-2020, 02:22 PM
Replies: 48
Views: 7,125
Posted By Bluddy
From discord: - Suggestion based on Jackrel's...

From discord:

- Suggestion based on Jackrel's point in #general: use the DL system for ships in Drox. All ships for all races could be assigned names for their captains. They could then talk with...
Forum: Drox Operative 2 06-06-2020, 10:39 PM
Replies: 48
Views: 7,125
Posted By Bluddy
- Items that allow you to disguise your ship like...

- Items that allow you to disguise your ship like one of the races (one item per race) for 5 minutes or so. This would allow you to get past races that hate you (assuming you look like their friend),...
Forum: Drox Operative 2 06-03-2020, 10:55 PM
Replies: 48
Views: 7,125
Posted By Bluddy
In order to make gamepad controls work well,...

In order to make gamepad controls work well, there has to be a way to have a current button highlighted. Moving up/down/left/right would move to a different button in that direction, and pushing a...
Forum: Drox Operative 2 06-03-2020, 12:43 PM
Replies: 48
Views: 7,125
Posted By Bluddy
I feel this idea is important enough to copy from...

I feel this idea is important enough to copy from discord:

- Finishing a game of Drox can become a chore. Rather than enjoying the perfect amount of dynamic experience, you're stuck in the same...
Forum: Drox Operative 2 06-02-2020, 04:09 PM
Replies: 48
Views: 7,125
Posted By Bluddy
I'm talking about the star system map, not the...

I'm talking about the star system map, not the sector one. In Diablo/Din's Legacy, the map is generally more interesting and varied: different shapes determined by walls and such, different rooms. In...
Forum: Drox Operative 2 06-02-2020, 01:58 PM
Replies: 5
Views: 317
Posted By Bluddy
You don't really need to get caught up -- feel...

You don't really need to get caught up -- feel free to jump to the latest discussions. We have a #bugs channel and a #suggestions channel, which are now used for Drox2. We also have a #drox/drox2...
Forum: Drox Operative 2 06-02-2020, 12:27 PM
Replies: 48
Views: 7,125
Posted By Bluddy
So here are my suggestions for Drox 2, in order...

So here are my suggestions for Drox 2, in order of importance as I see it. I try to focus on the weak points in Drox 1 and offer improvements.

1. The weakest part of Drox 1 by far is clearing out...
Forum: Drox Operative 2 06-01-2020, 03:22 PM
Replies: 48
Views: 7,125
Posted By Bluddy
More permanent link: https://discord.gg/UpWxrY7

More permanent link: https://discord.gg/UpWxrY7
Forum: Drox Operative 2 05-27-2020, 03:33 PM
Replies: 8
Views: 611
Posted By Bluddy
There's a good chance they'd like to spruce up...

There's a good chance they'd like to spruce up their early access program, so attempting to get in it might help you get on GOG sooner.
Forum: Drox Operative 2 05-12-2020, 11:02 PM
Replies: 11
Views: 1,201
Posted By Bluddy
I don't think that'll help that much with the...

I don't think that'll help that much with the problem he's experiencing: the monsters follow their growth curve, including getting the multipliers at the difficulty boundaries, but the NPCs don't (as...
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