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Forum: Drox Operative 2 07-31-2020, 06:11 PM
Replies: 0
Views: 63
Posted By Shadow
Drox Operative 2 patch 0.810

Patch 0.810 of Drox Operative 2 is now available. Changes can be read here (http://www.soldak.com/Drox-Operative-2/Patches/Changes.html).

This patch makes non-tactical crew points better, makes...
Forum: Drox Operative 2 07-30-2020, 06:23 PM
Replies: 1
Views: 96
Posted By Shadow
added 10 new planet bonus icons fixed Ape and...

added 10 new planet bonus icons
fixed Ape and Drakk Cortex Hybrid stats/bonuses not matching (BuildTheWall)
fixed some problems with mouse button 5 (Tchey/roykela)
now quest update messages...
Forum: Drox Operative 2 07-30-2020, 03:29 PM
Replies: 4
Sticky: Todo list
Views: 497
Posted By Shadow
I just updated the todo. The main changes are in...

I just updated the todo. The main changes are in the command section (near the top), all of the skill sections after the command section, and lots of additions to the new section at the end.
Forum: Zombasite 07-30-2020, 02:05 PM
Replies: 2
Views: 54
Posted By Shadow
The license/key stuff shouldn't care. My guess...

The license/key stuff shouldn't care. My guess would be there is something in the global save game that is expansion specific or part of the expansion directory is still there so it is trying to load...
Forum: Drox Operative 2 07-29-2020, 06:27 PM
Replies: 1
Views: 96
Posted By Shadow
Upcoming changes in version 0.810

now can install beam, missile, virus, or freezer weapons with enough tactical or computers
now can install plasma cannon, EM, and ballistic weapons with enough tactical or engineering
now can...
Forum: News/Blog comments 07-28-2020, 10:56 AM
Replies: 1,767
Views: 646,421
Posted By Shadow
If you were to assign a fantasy class to each of...

If you were to assign a fantasy class to each of the Drox playable races, which one would you assign to each race?
Forum: News/Blog comments 07-27-2020, 04:53 PM
Replies: 1,767
Views: 646,421
Posted By Shadow
Had my yearly shareholder and director meetings...

Had my yearly shareholder and director meetings today by myself, as usual. Having a one person company is just weird sometimes.
Forum: Drox Operative 2 07-24-2020, 05:02 PM
Replies: 0
Views: 113
Posted By Shadow
Drox Operative 2 patch 0.809

Patch 0.809 of Drox Operative 2 is now available. Changes can be read here (http://www.soldak.com/Drox-Operative-2/Patches/Changes.html).

This patch optimizes things better, makes things more newbie...
Forum: Drox Operative 2 07-23-2020, 05:55 PM
Replies: 2
Views: 151
Posted By Shadow
fixed missing KnockbackMult translation unstable...

fixed missing KnockbackMult translation
unstable wormhole anomaly now has a min level of 10 (Eris Shrugged)
races can now have a minimum level before they will show up
ancient races now have a min...
Forum: News/Blog comments 07-23-2020, 05:31 PM
Replies: 1,767
Views: 646,421
Posted By Shadow
It amuses me that using our developer cheats and...

It amuses me that using our developer cheats and tab completion can be dangerous in Drox 2. If I type cheat_d in the console, hit tab, and then hit enter, instead of running the command...
Forum: Drox Operative 2 07-22-2020, 06:05 PM
Replies: 2
Views: 151
Posted By Shadow
increased trap chance on storage pods from 0.2 to...

increased trap chance on storage pods from 0.2 to 0.33
fixed having duplicate ModifierWeaponSpeed1 entries
fixed weapon speed on weapons getting counted multiple times in DPS (Annex/Darkness)
...
Forum: News/Blog comments 07-22-2020, 06:04 PM
Replies: 1,767
Views: 646,421
Posted By Shadow
I spent a good chunk of today thinking about what...

I spent a good chunk of today thinking about what skills would look like in Drox 2 if I added them.
Forum: Drox Operative 2 07-21-2020, 06:41 PM
Replies: 2
Views: 151
Posted By Shadow
Upcoming changes in version 0.809

added 6 new young race portraits - 2 mineral, 2 amphibian, avian, and plant
changed saveVersion to 235
races now save their definition by name instead of index (save games more stable when I add...
Forum: News/Blog comments 07-21-2020, 04:14 PM
Replies: 1,767
Views: 646,421
Posted By Shadow
I didn't really mean to, but apparently I'm doing...

I didn't really mean to, but apparently I'm doing a little optimization work today on Drox 2.
Forum: News/Blog comments 07-20-2020, 04:17 PM
Replies: 1,767
Views: 646,421
Posted By Shadow
We had an interesting spike of Drox 2 & Din's...

We had an interesting spike of Drox 2 & Din's Legacy sales last Thursday (the 16th). I'm kind of curious what caused it.
Forum: Drox Operative 2 07-17-2020, 07:31 PM
Replies: 1
Views: 230
Posted By Shadow
Drox Operative 2 patch 0.808

Patch 0.808 of Drox Operative 2 is now available. Changes can be read here (http://www.soldak.com/Drox-Operative-2/Patches/Changes.html).

This patch makes resurrection much safer, makes defense more...
Forum: Drox Operative 2 07-16-2020, 06:00 PM
Replies: 2
Views: 172
Posted By Shadow
now on resurrect, engines and thrusters are...

now on resurrect, engines and thrusters are repaired so you at least can escape if resurrect in a dangerous place (Darke/Darkness/Bluddy)
now on resurrect, you get 10 seconds of immunity from damage...
Forum: News/Blog comments 07-16-2020, 02:01 PM
Replies: 1,767
Views: 646,421
Posted By Shadow
In the next Drox 2 build, after resurrecting...

In the next Drox 2 build, after resurrecting you'll get 10 seconds of immunity and your engines/thrusters will be repaired, so you'll be a bit safer even if your spawn point is overrun.
Forum: Drox Operative 2 07-15-2020, 06:01 PM
Replies: 2
Views: 172
Posted By Shadow
turned AttackHeightDiffMult off (shouldn't have...

turned AttackHeightDiffMult off (shouldn't have changed anything but no reason to do extra calculations)
fixed defense not working when hit from the side or behind (KevinC)
fixed overlapping...
Forum: News/Blog comments 07-15-2020, 05:41 PM
Replies: 1,767
Views: 646,421
Posted By Shadow
In the next Drox 2 build, it will be a lot easier...

In the next Drox 2 build, it will be a lot easier to help out rebel/subrace factions since you will be able to deliver rebellion goods directly to their representative instead of the target planet.
Forum: Drox Operative 2 07-14-2020, 06:08 PM
Replies: 2
Views: 172
Posted By Shadow
Upcoming changes in version 0.808

fixed QuestFailCovenantDestroyed missing translation (Bluddy)
fixed QuestCovRepelledAttack missing translation (Annex)
planets should no longer get more than 1 starving status effect at a time
...
Forum: Drox Operative 2 07-14-2020, 02:53 PM
Replies: 4
Sticky: Todo list
Views: 497
Posted By Shadow
Todo list

This is my entire todo list for Drox Operative 2. It changes daily. I add things constantly from testing and feedback. I remove things often that aren't feasible or just don't fit. Just because...
Forum: Drox Operative 2 07-10-2020, 06:38 PM
Replies: 0
Views: 208
Posted By Shadow
Drox Operative 2 patch 0.806

Patch 0.806 of Drox Operative 2 is now available. Changes can be read here (http://www.soldak.com/Drox-Operative-2/Patches/Changes.html).

This patch adds Guild quests back in, adds a new Guild win...
Forum: Drox Operative 2 07-09-2020, 08:00 PM
Replies: 1
Views: 192
Posted By Shadow
decreased AddAdditionalChance on a couple of...

decreased AddAdditionalChance on a couple of mines
increased points needed for fear win from 500.0 to 600.0
now get less fear points for destroying a primitive race
now get a bigger legend points...
Forum: News/Blog comments 07-09-2020, 04:22 PM
Replies: 1,767
Views: 646,421
Posted By Shadow
Quests given by the Drox Guild are coming back in...

Quests given by the Drox Guild are coming back in the next Drox 2 update. They are now optional, but they can lead to the new Guild Win.
Showing results 1 to 25 of 500

 
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