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Search: Posts Made By: Shadow
Forum: News/Blog comments 08-12-2022, 03:58 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Now in our next game each quest has a threat...

Now in our next game each quest has a threat meter that gives players a much better idea of what to tackle first and what can wait a little while.
Forum: News/Blog comments 08-11-2022, 01:59 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Town attacks are now working again for the next...

Town attacks are now working again for the next game. Imagine having actual consequences for your actions and inactions in a game. :)
Forum: News/Blog comments 08-10-2022, 04:23 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Today I made the house deed system much smarter...

Today I made the house deed system much smarter about whether a house is still good and who resides in that house.
Forum: News/Blog comments 08-09-2022, 04:36 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
I have a testing cheat that makes NPCs do...

I have a testing cheat that makes NPCs do activities constantly instead of every once in a while. It is kind of fun just watching them run around, talk to one another, argue, and get in fights.
Forum: News/Blog comments 08-04-2022, 01:56 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Ok, now that I have played Realms of Magic a bit,...

Ok, now that I have played Realms of Magic a bit, what specifically do you like about it?
Forum: Drox Operative 2 08-03-2022, 04:32 PM
Replies: 2
Views: 103
Posted By Shadow
Yeah, that's one of those that I should probably...

Yeah, that's one of those that I should probably go back in and make a few more items so you can progress with the item type that your are used to.
Forum: News/Blog comments 08-03-2022, 04:28 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Depths of Peril, Din's Curse, and Din's...

Depths of Peril, Din's Curse, and Din's Curse:Demon War are all 75% off this week on Steam - https://store.steampowered.com/dev/soldak
Forum: Drox Operative 2 08-01-2022, 02:43 PM
Replies: 5
Views: 95
Posted By Shadow
A few others you might need to change (all in...

A few others you might need to change (all in systems.gdb):
SpawnSteps
EntitySendDistX
EntitySendDistY
Forum: Drox Operative 2 08-01-2022, 01:21 PM
Replies: 5
Views: 95
Posted By Shadow
You probably want to change: zoomMax in...

You probably want to change:
zoomMax in User/default.cfg
DrawDistance in Database/systems.gdb
OnScreenDistance also in Database/systems.gdb
Forum: News/Blog comments 07-28-2022, 04:31 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Looks interesting. I'll check it out. I'm not...

Looks interesting. I'll check it out.

I'm not sure when screenshots might happen.
Forum: News/Blog comments 07-15-2022, 12:29 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Today I was trying to figure out why an NPC was...

Today I was trying to figure out why an NPC was running around inside his house for no apparent reason and I finally found out he was running away from the tiny ambient creatures that wander around.
Forum: News/Blog comments 07-13-2022, 04:25 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
In our next game, I can now build houses, add...

In our next game, I can now build houses, add deeds to them, ask NPCs to join the town, and there needs to be a free house/deed for each NPC.
Forum: News/Blog comments 07-12-2022, 04:35 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
In our next game, you can now put a deed on the...

In our next game, you can now put a deed on the wall and it figures out if there is a valid house there or not. Hopefully soon I will have NPCs be able to move in and claim houses.
Forum: News/Blog comments 07-08-2022, 03:19 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Sometimes the interesting interactions in our...

Sometimes the interesting interactions in our games even catch me off guard. Today I added some new code to allow monsters to destroy player placed doors. So I tested it: a Torva decided there was a...
Forum: News/Blog comments 07-07-2022, 04:37 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Now that doors, torches, and various blocks are...

Now that doors, torches, and various blocks are placeable, you can now build basic houses in the next game. Next up, deeds and NPCs to move into those houses.
Forum: News/Blog comments 07-06-2022, 05:15 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
There are so many weird little things I need to...

There are so many weird little things I need to fix in the next game, like rain keeps putting out my torches that are inside a house.
Forum: News/Blog comments 07-05-2022, 02:25 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
I've already topped my no gravity during death...

I've already topped my no gravity during death bug. For a little while when resurrecting, your legs played dead and your torso played the idle animation. :)
Forum: News/Blog comments 06-30-2022, 02:20 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
One of the funniest bugs right now in our next...

One of the funniest bugs right now in our next game is that currently gravity stops working on the player when they die. So if a Torva Shaman kills you in the middle of a jump with a firebolt, you...
Forum: News/Blog comments 06-29-2022, 02:29 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
While working on the split skeleton stuff this...

While working on the split skeleton stuff this week, I fixed an attachment bug that has probably been in the code base for at least 15 years. Sigh.
Forum: News/Blog comments 06-24-2022, 02:41 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Drox Operative 2 is 20% off right now (its...

Drox Operative 2 is 20% off right now (its highest discount ever) on Steam (https://store.steampowered.com/app/1305310/Drox_Operative_2/) and GOG...
Forum: News/Blog comments 06-23-2022, 04:40 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
I'm working on kind of an experiment this week to...

I'm working on kind of an experiment this week to see if I can split the player's model skeleton and draw torso and leg animations separately. This way I can animate running and attacking smoothly at...
Forum: News/Blog comments 06-21-2022, 01:45 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
Now that it is officially summer here, I'm...

Now that it is officially summer here, I'm officially ready for fall to start. :)
Forum: News/Blog comments 06-17-2022, 12:52 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
I have multiplayer working again for the next...

I have multiplayer working again for the next game. :)
Forum: News/Blog comments 06-16-2022, 02:48 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
I don't think about it too much, but it came up...

I don't think about it too much, but it came up in a conversation yesterday that I've been doing Soldak for 17 1/2 years now. Soldak would not have survived nearly this long without awesome fans like...
Forum: News/Blog comments 06-15-2022, 04:38 PM
Replies: 2,021
Views: 1,294,101
Posted By Shadow
I'm hoping that this week I can get multiplayer...

I'm hoping that this week I can get multiplayer working correctly again for the next game. Right now it isn't sending the block data across the network.
Showing results 1 to 25 of 500

 
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