Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Search Forums
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 163
Search took 0.02 seconds.
Search: Posts Made By: Maledictus
Forum: Zombasite 08-11-2016, 04:07 PM
Replies: 2
Views: 2,250
Posted By Maledictus
I tried the new demo and your suggestions but no...

I tried the new demo and your suggestions but no luck. Running hot is no issue as the laptop is not running on batteries and has all speed management options disabled (i.e. is running at max speed)....
Forum: Zombasite 08-10-2016, 03:46 PM
Replies: 2
Views: 2,250
Posted By Maledictus
System requirements

Hi,

I own and play all soldak games before Zombasite and they all play fine on my old laptop, in full desktop res (1280x800) with all beautification options on. I recently tried the Z demo and it...
Forum: Zombasite 03-20-2016, 10:58 AM
Replies: 402
Views: 110,331
Posted By Maledictus
Is it possible to disable/remove the mouse hover...

Is it possible to disable/remove the mouse hover text that appears over empty inventory slots? The text obscures other items so it leads to unnecessary mousing when I'm taking a quick look at my...
Forum: Zombasite 01-27-2016, 03:51 PM
Replies: 1
Views: 1,683
Posted By Maledictus
Movement

Hi all,

With DC (I think) player character movement changed; depending on how quickly you change direction the character could be moving sideways or move backwards while the motion animation still...
Forum: Drox Operative game 11-24-2014, 03:35 PM
Replies: 1
Views: 7,331
Posted By Maledictus
praise and nitpicking

Hi all,

Just bought the game (fall sale!) and it's very cool. As a DoP veteran I thought DO to be a re-skin of DoP and kind of held off on getting it, but I was wrong on that. It's awesome....
Forum: Other RPGs 06-09-2012, 06:13 PM
Replies: 8
Views: 13,693
Posted By Maledictus
Is it just me then that reads this in the...

Is it just me then that reads this in the article: Blizzard takes a cut from the action in the auction house. According to this article the use of the auction house becomes mandatory at some point in...
Forum: Din's Curse game 07-23-2011, 04:45 PM
Replies: 14
Views: 6,392
Posted By Maledictus
bomb = explosion damage (which is physical, not...

bomb = explosion damage (which is physical, not fire) perhaps?
Forum: Depths of Peril bugs 07-15-2011, 08:16 AM
Replies: 5
Views: 12,531
Posted By Maledictus
Best thing to do would be to get to the Dell...

Best thing to do would be to get to the Dell website and locate the specs for your PC.
Look here for more info:
http://support.dell.com/support/index.aspx?c=us&l=en&s=dhs

In the old days every Dell...
Forum: Other RPGs 07-13-2011, 08:55 AM
Replies: 13
Views: 11,907
Posted By Maledictus
To be honest the artwork looks horrendous (in my...

To be honest the artwork looks horrendous (in my opinion) but we'll see... Gameplay looks fun.

First thought: how come this comes to Steam and DC does not? I seem to remember that the reason for DC...
Forum: Depths of Peril game 07-04-2011, 10:14 AM
Replies: 1
Views: 5,313
Posted By Maledictus
Most excellent, thanks.

Most excellent, thanks.
Forum: Depths of Peril bugs 07-01-2011, 05:00 AM
Replies: 5
Views: 9,702
Posted By Maledictus
I have that problem too, made me stop playing...

I have that problem too, made me stop playing again.
Forum: Depths of Peril game 06-23-2011, 06:18 PM
Replies: 23
Views: 17,807
Posted By Maledictus
Been playing DoP again with the 17 patch, and...

Been playing DoP again with the 17 patch, and some stuff went wrong:
- sometimes my buddy simply just stands around taking hits. In my current game she's a priest that uses ranged fire attacks. It...
Forum: Depths of Peril game 06-23-2011, 08:55 AM
Replies: 16
Views: 10,998
Posted By Maledictus
Yes, noticed that too a long time ago. The thing...

Yes, noticed that too a long time ago. The thing is, the DC implementation of that isn't very elegant. The characters still only move in 8 directions and when choosing a direction that isn't one of...
Forum: Depths of Peril game 06-23-2011, 05:05 AM
Replies: 16
Views: 10,998
Posted By Maledictus
I've only just gotten around to installing the 17...

I've only just gotten around to installing the 17 patch for DoP, but it really brings the game to life. The new shadows option creates a much more lively world (though my X1300 struggles to keep up)...
Forum: Depths of Peril modding 06-10-2011, 04:11 PM
Replies: 6
Views: 5,893
Posted By Maledictus
I'm not sure I understand what you did there but...

I'm not sure I understand what you did there but here's how it's supposed to be done:

- in the DoP folder create a folder called Database, placed in the folder Assets. So like this : "..\Depths of...
Forum: Drox Operative game 06-10-2011, 09:28 AM
Replies: 17
Views: 16,301
Posted By Maledictus
Like it so far. Some off-hand thoughts. Weight...

Like it so far.
Some off-hand thoughts.

Weight is not an issue in space, mass is. More mass would make an object react more sluggish. So not implementing weight restrictions makes things easier, but...
Forum: News/Blog comments 06-09-2011, 05:01 PM
Replies: 1,613
Views: 469,038
Posted By Maledictus
Something about all this reminds me of Alpha...

Something about all this reminds me of Alpha Centauri. I remember reading a retrospective which said that it didn't reach the audience it should have because the techs had such exotic names that...
Forum: Din's Curse game 06-09-2011, 09:47 AM
Replies: 2
Views: 3,293
Posted By Maledictus
There is no campaign so it isn't co-op either....

There is no campaign so it isn't co-op either. The game's worlds are created at random, as are the quests, but there IS cooperative multiplayer. Much like Diablo, Titan Quest etc. one can quest with...
Forum: Other RPGs 05-30-2011, 08:54 AM
Replies: 2
Views: 5,017
Posted By Maledictus
Something different

Ran into this and am thinking of getting it. I loved puzzlequest 1 and 2 so this seems like fun. Shall try the demo first.
http://www.battleslots.net/
Forum: Din's Curse modding 05-16-2011, 08:43 AM
Replies: 10
Views: 5,289
Posted By Maledictus
Yes, I thought about playing with damage output...

Yes, I thought about playing with damage output (by monsters), that is sort of the source of the problem, but I had no real idea where to start. I'll play with the stuff you mention and see what...
Forum: Din's Curse modding 05-16-2011, 07:54 AM
Replies: 10
Views: 5,289
Posted By Maledictus
This: "maximum health to just increase...

This: "maximum health to just increase gradually throughout the game". I want to add to maxhealth on every level-up (JRPG style).

My train of thought:
I've played a few characters to level 40-50 and...
Forum: Din's Curse modding 05-16-2011, 05:54 AM
Replies: 10
Views: 5,289
Posted By Maledictus
See my edit above, you were to fast for me...

See my edit above, you were to fast for me...
Forum: Din's Curse modding 05-16-2011, 03:14 AM
Replies: 10
Views: 5,289
Posted By Maledictus
Thanks very much for that info, most helpful....

Thanks very much for that info, most helpful. There is a problem though; I didn't know the skill limit was 20 per tree so that means my plan has already failed. I could try "augmenting" existing...
Forum: Din's Curse modding 05-15-2011, 05:39 PM
Replies: 10
Views: 5,289
Posted By Maledictus
help with adding a skill

I want to add a skill to the game. Does that mean that I have to add the skill to skills.gdb and skilltrees.gdb? This would imply that I need to extract these files and add my skills, and do the same...
Forum: Drox Operative game 05-05-2011, 05:03 PM
Replies: 12
Views: 10,908
Posted By Maledictus
Sidus Periclitatus

Sidus Periclitatus
Showing results 1 to 25 of 163

 
Forum Jump

All times are GMT -4. The time now is 03:54 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.