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Search: Posts Made By: DanSota
Forum: Zombasite modding 05-14-2019, 06:53 PM
Replies: 4
Views: 867
Posted By DanSota
To my knowledge it will only have an impact on...

To my knowledge it will only have an impact on the level ups after the mod is added, it won't make up for any levels you gained prior to having it. That said you can sort of work around that by...
Forum: Zombasite modding 05-07-2019, 12:50 PM
Replies: 4
Views: 867
Posted By DanSota
mod_Attribute - Changes the amount of Attribute...

mod_Attribute - Changes the amount of Attribute Points per level from 5 to 8.

mod_Experience - Changes the experience curve to reduce the grind.

mod_SkillPoints - Changes it so you start with more...
Forum: Zombasite modding 05-07-2019, 12:44 PM
Replies: 4
Views: 867
Posted By DanSota
My Mods

Alright, I figured I would make a post that has all of my mods conveniently in one place. Surprised I never did this way back when but hey, better late than never!

mod_3SkillHybrids_Exp1 - The new...
Forum: Zombasite modding 05-07-2019, 11:56 AM
Replies: 8
Views: 5,138
Posted By DanSota
Mod Update!

Holy crap! I'm sorry its been so long since I've been around, I've gotten really caught up with real life stuff. Long story short, quit my job, got a new job, quit that job, and now I have a new much...
Forum: Zombasite modding 12-23-2017, 12:04 PM
Replies: 8
Views: 5,138
Posted By DanSota
3 Skill Trees - Hybrid Character Mod for Expansion

Alright, took me a little to do, and I'm not 100% sure its all set and working, but here it is! The updated version of the 3 Skill Tree Hybrid mod to support the expansion class, the Bard!

This mod...
Forum: Zombasite modding 12-19-2017, 11:59 AM
Replies: 6
Views: 4,034
Posted By DanSota
Thank you, I kinda figured that would happen...

Thank you, I kinda figured that would happen sooner or later. Sadly I can't update it until I buy the expansion, and I can't afford to do so until my next paycheck at the end of the week.
Forum: Zombasite 10-13-2017, 07:10 PM
Replies: 2
Views: 2,463
Posted By DanSota
Its been awhile since I've been on here so I'm...

Its been awhile since I've been on here so I'm not too sure what all has changed, but if you want to try and make the game more like a Hack and Slash, you can set the clans to none when creating a...
Forum: Zombasite modding 01-26-2017, 01:04 PM
Replies: 6
Views: 4,034
Posted By DanSota
Ah, thank you! I thought I posted it somewhere...

Ah, thank you! I thought I posted it somewhere before but just couldn't remember. I forgot I had even made as many as I did.
Forum: Zombasite modding 01-25-2017, 03:14 PM
Replies: 6
Views: 4,034
Posted By DanSota
Hey, I actually have had a mod for that for quite...

Hey, I actually have had a mod for that for quite some time. I don't think I ever made it public, or if I did, where I posted it as back then there wasn't a forum section for modding. Anyway, here...
Forum: Zombasite 08-26-2016, 09:57 PM
Replies: 3
Views: 3,188
Posted By DanSota
Just do what I do, pretend you are part of one...

Just do what I do, pretend you are part of one clan that has split into two factions in different areas, and that you and your co-op partner are the leaders of the two factions, one of you being the...
Forum: Zombasite 04-20-2016, 12:36 AM
Replies: 402
Views: 110,641
Posted By DanSota
Just gonna give my 2 cents real quick on triple...

Just gonna give my 2 cents real quick on triple hybrids being added to the game at default. The only way I can see that working is if the other classes all got a fourth skill tree to still be better....
Forum: Zombasite 04-02-2016, 03:05 AM
Replies: 4
Views: 4,081
Posted By DanSota
I like this change log so far. The option to turn...

I like this change log so far. The option to turn off zombies is pretty interesting and opens the game up to people who don't like the way zombies are on here, but then again, what did people expect...
Forum: Zombasite 02-15-2016, 08:57 PM
Replies: 20
Views: 10,826
Posted By DanSota
True, but I just liked watching it constantly hit...

True, but I just liked watching it constantly hit the same target over and over super fast. I'll miss it, but I understand completely why it was changed. It was so laughably broken.
Forum: Zombasite 02-14-2016, 01:14 AM
Replies: 20
Views: 10,826
Posted By DanSota
I just got around to looking at it, and I noticed...

I just got around to looking at it, and I noticed that the piercing projectiles hitting the same enemy multiple times was patched out. I actually liked this feature for just messing around with the...
Forum: Zombasite 02-10-2016, 11:12 PM
Replies: 0
Views: 2,092
Posted By DanSota
Bug/Typo? - VirtualDroxInfo

Been awhile since I've been around, and what better way to pop by than with a bug/typo thing? I'm honestly not sure what to call it, because I don't know if its a bug and not even supposed to be...
Forum: Zombasite 01-31-2016, 11:27 PM
Replies: 20
Views: 10,826
Posted By DanSota
They are perfectly optional. Plenty of times I've...

They are perfectly optional. Plenty of times I've played through just messing around and not focusing much on them. If they weren't optional, they would be required to beat an area, and they aren't....
Forum: Zombasite 01-31-2016, 05:25 PM
Replies: 20
Views: 10,826
Posted By DanSota
Technically all the quests are optional, you...

Technically all the quests are optional, you don't have to do any of them, but bad things could happen if you ignore ones that aren't. Think of priority levels like danger levels. Sure, something may...
Forum: Zombasite 12-11-2015, 08:41 PM
Replies: 11
Views: 5,415
Posted By DanSota
I agree with you to an extent, the game feels...

I agree with you to an extent, the game feels like its not up to par with others. I'm loving many of the new things like traits, the crafting stuff, the sort of open world feel to areas, interactions...
Forum: Zombasite 12-07-2015, 10:01 PM
Replies: 46
Views: 21,603
Posted By DanSota
Unhappy I can see a lunge skill definitely being useful,...

I can see a lunge skill definitely being useful, but something would have to get replaced by it. That or an existing skill made to have that added into what it does.
Forum: Zombasite 12-07-2015, 09:53 PM
Replies: 46
Views: 21,603
Posted By DanSota
Closest thing I can think of is the Magician tree...

Closest thing I can think of is the Magician tree skill called Teleport, which lets to teleport to where your mouse cursor is. With a minute reuse time though, you couldn't use it a lot. However, the...
Forum: Zombasite 12-07-2015, 04:36 PM
Replies: 0
Views: 2,363
Posted By DanSota
Bug? - Defy Death

I'm not entirely sure if this is some kind of bug or I'm just misunderstanding what its supposed to do, but the Defy Death passive for the Death Knight class doesn't seem to actually work no matter...
Forum: Zombasite modding 12-06-2015, 10:33 PM
Replies: 15
Views: 9,219
Posted By DanSota
As long as the "achievements.mnu" file...

As long as the "achievements.mnu" file in UI and the "unlocks.gdb" file in Database aren't modified by a mod, then it shouldn't cause a problem. Such a mod could be done, but I'm not aware of any...
Forum: Zombasite 12-04-2015, 11:57 PM
Replies: 0
Views: 2,490
Posted By DanSota
Bug - Aura of Poison

So, I figured I'd give this new Death Knight class a try now that I'm back on my computer for a little, when I noticed something odd happen with this class. Particularly, the Aura of Poison passive....
Forum: Zombasite modding 12-04-2015, 07:37 PM
Replies: 15
Views: 9,219
Posted By DanSota
I just got around to updating the 3 Skill Hybrid...

I just got around to updating the 3 Skill Hybrid mod to include the new Death Knight. It might not be perfect yet since I'm not sure what all changes have been made to the UI, but it gets the job...
Forum: Zombasite 11-07-2015, 03:29 AM
Replies: 46
Views: 21,603
Posted By DanSota
Upon further reflection of the Hunter skill Split...

Upon further reflection of the Hunter skill Split Projectiles, I'm starting to think its too powerful in that a max level character (1169 skill points) can get it to level 40, which is 400% extra...
Showing results 1 to 25 of 70

 
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