Forum: Drox Operative game
08-30-2011, 12:33 PM
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Replies: 10
Views: 19,566
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Forum: Drox Operative game
08-30-2011, 08:31 AM
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Replies: 10
Views: 19,566
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Forum: Drox Operative game
07-06-2011, 11:11 AM
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Replies: 17
Views: 22,857
I agree with you, DoP in space wouldn't be any...
I agree with you, DoP in space wouldn't be any more interesting than simply playing DoP again. I think shifting merc contracts and a lack of direct warfare between mercs would be a different enough...
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Forum: Drox Operative game
07-05-2011, 10:22 PM
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Replies: 17
Views: 22,857
It's been ages since I poked my nose in here...
It's been ages since I poked my nose in here :)
A couple of thoughts.
Have you considering the option of hiring/recruiting additional 'captains' (as in DoP NPCs) to build a powerful mercenary...
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Forum: News/Blog comments
01-03-2009, 10:05 AM
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Replies: 24
Views: 21,096
Handling generic content mods has been done...
Handling generic content mods has been done before (think maps and models in Unreal Tournament). The underlying engine may have to be expanded to allow arbitrary classes, but it looks like this may...
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Forum: News/Blog comments
11-20-2008, 10:34 AM
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Replies: 27
Views: 23,830
Yes please.
I could see all three of these...
Yes please.
I could see all three of these thoughts as a mashup. Export your DoP character into the new game, recruit some 'heroes' from the escapees that were hinted at in DoP and go on an excursion...
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Forum: Miscellaneous
11-08-2008, 11:32 AM
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Replies: 2
Views: 6,075
McCain's running mate did him in for me. I...
McCain's running mate did him in for me. I couldn't condone such a phenomenally poor candidate to be second in line for the presidency. Never mind what his choice says about McCain's own decision...
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Forum: Kivi's Underworld Open Beta
11-05-2008, 10:02 AM
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Replies: 8
Views: 17,792
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Forum: Kivi's Underworld game
11-04-2008, 02:49 PM
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Replies: 5
Views: 8,086
The violence is tame compared to most of what's...
The violence is tame compared to most of what's on offer these days. Gratned that both DoP and Kivi are essentially hackNslash RPG at thier core, I would consider both palatable for my children when...
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Forum: Kivi's Underworld Open Beta
11-04-2008, 10:57 AM
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Replies: 8
Views: 17,792
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Forum: Kivi's Underworld game
10-30-2008, 04:31 PM
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Replies: 12
Views: 14,769
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Forum: Kivi's Underworld game
10-29-2008, 01:40 PM
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Replies: 12
Views: 14,769
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Forum: Kivi's Underworld Open Beta
10-25-2008, 02:37 PM
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Replies: 8
Views: 17,792
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Forum: Kivi's Underworld Open Beta
10-24-2008, 07:26 PM
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Replies: 18
Views: 28,565
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Forum: Kivi's Underworld Open Beta
10-24-2008, 01:44 PM
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Replies: 18
Views: 28,565
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Forum: Kivi's Underworld Open Beta
10-23-2008, 11:31 PM
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Replies: 39
Views: 57,342
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Forum: Kivi's Underworld Open Beta
10-23-2008, 11:33 AM
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Replies: 3
Views: 15,266
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Forum: Kivi's Underworld Open Beta
10-22-2008, 10:10 PM
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Replies: 39
Views: 57,342
I think mission voiceovers would be great....
I think mission voiceovers would be great. Possibly a voiceover of the quest descriptions but that may be overkill.
I wouldn't voiceover the bestiary though, it'd interfere with the creature sounds...
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Forum: Depths of Peril bugs
10-22-2008, 12:56 PM
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Replies: 3
Views: 6,643
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Forum: Kivi's Underworld Open Beta
10-16-2008, 01:41 PM
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Replies: 39
Views: 57,342
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Forum: Kivi's Underworld Open Beta
10-16-2008, 11:18 AM
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Replies: 39
Views: 57,342
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Forum: News/Blog comments
10-16-2008, 11:17 AM
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Replies: 13
Views: 11,597
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Forum: Miscellaneous
10-16-2008, 11:15 AM
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Replies: 7
Views: 9,388
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Forum: Kivi's Underworld Open Beta
10-16-2008, 11:10 AM
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Replies: 4
Views: 17,214
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Forum: Kivi's Underworld Open Beta
10-15-2008, 11:58 AM
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Replies: 4
Views: 17,214
Ah, that explains rage. And a bit of both for...
Ah, that explains rage. And a bit of both for chest/barrel drops too, which is good. Are the kill drops random by creature type? Just curious.
I like the bestiary (my earlier comment about...
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