Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Search Forums
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Showing results 1 to 14 of 14
Search took 0.00 seconds.
Search: Posts Made By: peirceg
Forum: Zombasite modding 07-08-2016, 10:22 AM
Replies: 1
Views: 1,375
Posted By peirceg
Editing the Asset001 archive

I remember when I modded this archive file before in the other games - you needed to do something to make the saves that you made stick - like renaming or archiving a new zip archive somewhere.

Cant...
Forum: Drox Operative BETA 07-24-2012, 08:26 PM
Replies: 1
Views: 1,210
Posted By peirceg
Avoiding Mines

Just discovered a really cheap way to gimp kill AI Empire ships. Just drop a crapload of mines and have them follow you out of maximum weapon range. Can the ai be programmed to sometimes avoid the...
Forum: Drox Operative BETA 07-24-2012, 08:24 PM
Replies: 17
Views: 21,560
Posted By peirceg
I reckon they should be able to fire...

I reckon they should be able to fire automatically without any player input or act like an increased %miss chance for missiles. Some of the battles can get very hectic whilst pressing a ton of...
Forum: Din's Curse modding 07-24-2012, 08:22 PM
Replies: 3
Views: 2,696
Posted By peirceg
Oh well nevermind :( is there anyway to give the...

Oh well nevermind :(

is there anyway to give the town npc's skills?
Forum: Din's Curse modding 07-24-2012, 10:42 AM
Replies: 3
Views: 2,696
Posted By peirceg
Townsfolk & Bows

Hi i tried changing the classes DB file so that npcs can use bows!

However i put the line in

ItemRequirement WeaponBow

But the npcs still dont seem to able to equip bows when i talk to them :(
Forum: Din's Curse modding 03-12-2011, 09:18 AM
Replies: 4
Views: 2,115
Posted By peirceg
sorry to sound like a complete newb but how do i...

sorry to sound like a complete newb but how do i that and where do i find the classes gdb file?
Forum: Din's Curse modding 03-05-2011, 07:36 AM
Replies: 4
Views: 2,115
Posted By peirceg
NPC armor types

How can I edit the game to allow NPC's to use all armor types (and possibly allow them to pick weapons from the town armoury ) ?
Forum: Din's Curse game 02-07-2010, 12:55 AM
Replies: 15
Views: 4,833
Posted By peirceg
How about make created characters that cant be...

How about make created characters that cant be carried over from session to session? This way you have a degree of control (the person hosting the game that is) over who/what can play. That way you...
Forum: Din's Curse game 02-06-2010, 10:19 PM
Replies: 32
Views: 19,246
Posted By peirceg
I must admit I haven't played the Beta yet .. but...

I must admit I haven't played the Beta yet .. but first great job with DoP.

Anyways one tiny flaw is that quests and their consequences seem to be based around failure and killing things in time.

A...
Forum: Depths of Peril modding 07-08-2009, 04:48 PM
Replies: 3
Views: 3,273
Posted By peirceg
Thanks a lot for the reply. such a shame!

Thanks a lot for the reply. such a shame!
Forum: Depths of Peril modding 07-08-2009, 08:37 AM
Replies: 3
Views: 3,273
Posted By peirceg
I mean with mods which increase your party size.....

I mean with mods which increase your party size.. i notice that the computer does not use additional recruits as well in adventure mode-would just like to level the playing field a little ! :>? ...
Forum: Depths of Peril game 07-07-2009, 02:41 PM
Replies: 98
Views: 27,197
Posted By peirceg
I would like to see the option for "Equip...

I would like to see the option for "Equip Best" button. Simply put it looks through your inventory and the covenant inventory for compatible items and equips them onto all recruits and yourself...
Forum: Depths of Peril modding 07-07-2009, 01:05 PM
Replies: 3
Views: 3,273
Posted By peirceg
Computer to use more than 1 recruit

Could anyone possibly tell me if there is a way to make the computer use more than one recruit when out adventuring in the wild ? :>
Forum: Depths of Peril modding 07-07-2009, 01:02 PM
Replies: 4
Views: 5,521
Posted By peirceg
Unfortunately dual wielding doesnt quite work. ...

Unfortunately dual wielding doesnt quite work. your avatar (or recruits) will hold the both weapons in the same hand
Showing results 1 to 14 of 14

 
Forum Jump

All times are GMT -4. The time now is 03:57 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright 2007 - 2016 Soldak Entertainment, Inc.