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Search: Posts Made By: Bluddy
Forum: Drox Operative 2 08-08-2020, 11:51 PM
Replies: 6
Sticky: Todo list
Views: 721
Posted By Bluddy
Would be nice to have a Hacking skill tree...

Would be nice to have a Hacking skill tree (mostly Utopian but also possibly Fringe, Scavenger), as there's a lot of potential there, especially for rewiring stuff like bases, mines, and Legion ships...
Forum: Drox Operative 2 08-06-2020, 10:16 PM
Replies: 6
Views: 303
Posted By Bluddy
Added telekinesis for Cortex.

Added telekinesis for Cortex.
Forum: Drox Operative 2 08-03-2020, 11:18 AM
Replies: 6
Views: 303
Posted By Bluddy
Sounds like you're really allergic to...

Sounds like you're really allergic to exploration. I think if we can buy planet locations from friendly races, that takes care of that problem.

In general, I don't think the entire speed aspect of...
Forum: Drox Operative 2 08-01-2020, 11:59 PM
Replies: 6
Views: 303
Posted By Bluddy
Posted a bunch of new ideas for various races,...

Posted a bunch of new ideas for various races, particularly drakk.
Forum: Drox Operative 2 07-31-2020, 01:33 PM
Replies: 6
Views: 303
Posted By Bluddy
Race skills

This is a thread for race skill ideas. Feel free to suggest more stuff.

- Idea: crew members give you a single random skill from their race's skill tree when they reach a certain experience level....
Forum: Drox Operative 2 07-25-2020, 11:40 PM
Replies: 51
Views: 8,592
Posted By Bluddy
- One of the things I notice in Drox 2 is that...

- One of the things I notice in Drox 2 is that the light falloff seems very minor. Whether I'm right near the sun or at the edge of the system, the lighting on my ship is about the same. This is a...
Forum: News/Blog comments 07-16-2020, 02:10 PM
Replies: 1,771
Views: 652,309
Posted By Bluddy
Nice. I was going to suggest engine repairs only....

Nice. I was going to suggest engine repairs only. Good move.
Forum: Drox Operative 2 07-13-2020, 01:56 PM
Replies: 0
Views: 231
Posted By Bluddy
Spy Networks

Taking down or even slowing down large empires is still way too hard and expensive. We need a way that can scale to large empires, without requiring that you fly to every one of their planets to...
Forum: Drox Operative 2 07-13-2020, 01:35 PM
Replies: 51
Views: 8,592
Posted By Bluddy
- Exploring is still too much of a burden,...

- Exploring is still too much of a burden, especially with large sectors and many planets, when you want to get stuff done instead. Also, settled sectors should not require as much exploration as...
Forum: Drox Operative 2 07-12-2020, 12:26 AM
Replies: 1
Views: 303
Posted By Bluddy
I think you happened to stumble on a difficult...

I think you happened to stumble on a difficult start. I agree that a starting point without any races nearby can be painful. It's really hard to balance the enjoyment of exploration (particularly...
Forum: Din's Curse bugs 07-07-2020, 12:51 PM
Replies: 4
Views: 472
Posted By Bluddy
The only thing I can guess is that it's the DPI...

The only thing I can guess is that it's the DPI issue. Try to right click on the exe, choose 'properties', 'compatibility' tab, 'Change high DPI settings', (you might need to choose 'Change settings...
Forum: Drox Operative 2 07-03-2020, 06:37 PM
Replies: 51
Views: 8,592
Posted By Bluddy
- Currently, the only main ways to influence...

- Currently, the only main ways to influence races negatively without fighting them is is via propaganda/sabotage/espionage. The percentages for success for these items are far too low IMO. 90% for a...
Forum: Drox Operative 2 07-03-2020, 03:22 PM
Replies: 51
Views: 8,592
Posted By Bluddy
- More info on system maps: EDIT: this is done,...

- More info on system maps: EDIT: this is done, sorry. It would also be useful to show extra info when highlighting the planet, such as stats, modifiers, and number of ships there.

- It would be...
Forum: Drox Operative 2 06-29-2020, 08:50 PM
Replies: 3
Views: 270
Posted By Bluddy
Could be the steam overlay. Try to disable it for...

Could be the steam overlay. Try to disable it for the game under properties in steam.
Forum: Drox Operative 2 06-27-2020, 10:43 PM
Replies: 0
Views: 254
Posted By Bluddy
Proposal: Stability

The goal of this proposal is:

- Allow a way to take down runaway empires with a ton of planets. These empires are really hard to make a dent in.
- Make use of some additional systems in Drox 2, like...
Forum: News/Blog comments 06-23-2020, 05:23 PM
Replies: 1,771
Views: 652,309
Posted By Bluddy
I hope it's nothing serious. Feel better!

I hope it's nothing serious. Feel better!
Forum: Drox Operative 2 06-20-2020, 10:07 PM
Replies: 51
Views: 8,592
Posted By Bluddy
Minor ideas: - Don't have crew 'die'. Why break...

Minor ideas:
- Don't have crew 'die'. Why break immersion for no reason when they get miraculously 'healed'? Instead, have them be 'heavily injured'. That small change in text makes a huge...
Forum: Din's Legacy 06-17-2020, 12:27 AM
Replies: 1
Views: 542
Posted By Bluddy
Mutations should be per-world

(Minor mutations, specifically).
I know DL is basically over, and I wish I'd thought of this idea before. One of the big issues with DL is that the minor mutations are OP and build up over time to be...
Forum: Drox Operative 2 06-17-2020, 12:14 AM
Replies: 51
Views: 8,592
Posted By Bluddy
So I was thinking about din's legacy, and one...

So I was thinking about din's legacy, and one thing I thought about is: what if mutations didn't last beyond the current world? Like if all the negative mutations and positive mutations only lasted...
Forum: Din's Curse game 06-15-2020, 12:52 AM
Replies: 1
Views: 2,192
Posted By Bluddy
Mine as well!

Mine as well!
Forum: Drox Operative 2 06-14-2020, 10:13 PM
Replies: 51
Views: 8,592
Posted By Bluddy
There are a few relation states that I find...

There are a few relation states that I find missing in Drox:

1. A not-quite-war but not-quite-peace state aka flash conflicts. A race that dislikes another race but hasn't declared war on them...
Forum: Drox Operative 2 06-12-2020, 04:00 AM
Replies: 51
Views: 8,592
Posted By Bluddy
All good points, but I just want to focus on...

All good points, but I just want to focus on this. It's absolutely true that it's better not to share contact info between races. Because races don't base their relations on real interactions, but...
Forum: Drox Operative 2 06-11-2020, 11:38 PM
Replies: 51
Views: 8,592
Posted By Bluddy
Some sound feedback: - Playing with headphones...

Some sound feedback:

- Playing with headphones is mostly a pleasure (particularly after removing the music for the monster races which both I find to be distasteful and which plays over the ambient...
Forum: Drox Operative 2 06-11-2020, 12:02 AM
Replies: 0
Views: 301
Posted By Bluddy
Victory Points

I'd like to lay out what I think the victory point structure could be like for the game. Why victory points? Well, I think having victory conditions that push you to care about the 4x layer elevate...
Forum: Drox Operative 2 06-10-2020, 02:22 PM
Replies: 51
Views: 8,592
Posted By Bluddy
From discord: - Suggestion based on Jackrel's...

From discord:

- Suggestion based on Jackrel's point in #general: use the DL system for ships in Drox. All ships for all races could be assigned names for their captains. They could then talk with...
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