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Search: Posts Made By: Excellion
Forum: Drox Operative 2 09-27-2020, 09:53 PM
Replies: 0
Views: 488
Posted By Excellion
[0.818] [Bugreport] - Destroy planet quest fails when it destroys the race.

At times races hand out a quest to destroy another races planet. This quest seems to fail if the target planet is the races last remaining planet though. If the player destroys the target planet the...
Forum: Drox Operative 2 09-27-2020, 04:24 PM
Replies: 0
Views: 411
Posted By Excellion
[0.818] [Bugreport] - XP mismatch between quest dialogue and floating text.

Something i only noticed just now. When completing a quest through the relations screen, the screen will state how much Exp is gained for solving the quest. After completing the quest, some floating...
Forum: Drox Operative 2 09-26-2020, 10:43 PM
Replies: 0
Views: 412
Posted By Excellion
[0.818] [Bugreport] - Map incorrectly reports that minor race has jumpgate for sale.

When opening the sector map and hovering over a system, the game reports which races have a jumpgate activation for sale (If the player has not yet discovered the jump gate). The list presented also...
Forum: Drox Operative 2 09-26-2020, 06:15 PM
Replies: 0
Views: 373
Posted By Excellion
[0.818] [Bugreport] - Skill "Kinetic Damage" lacks +% damage increase in its tooltip.

The "Aggressive Tree"'s skill "Kinetic damage" seems to lack a tooltip indicating the skills improvement per level. (Attached screenshot is for comparison).
Forum: Drox Operative 2 09-25-2020, 08:08 PM
Replies: 0
Views: 467
Posted By Excellion
[0.818] [Bugreport] - Skill "Energy Transfer" limits shields to ~76% capacity.

The skill "Energy Transfer" in the "Natural Flyers" tree balances the shields between a player and his summoned fighters one every 0.25 seconds. I noticed that when using this skill, the shared...
Forum: Drox Operative 2 09-25-2020, 06:56 PM
Replies: 0
Views: 431
Posted By Excellion
[0.818] [Bugreport] - Race not discovered despite talking / trading with planet.

In some cases a young race is placed on a world that requires no scanning whatsoever to uncover it. If this occurs it is possible to talk / trade with their race through the home planet without...
Forum: Drox Operative 2 09-23-2020, 04:33 PM
Replies: 0
Views: 377
Posted By Excellion
[0.817] [Bugreport] - Ancient race generated with random name after planet capture.

When a ancient race captures a colony, the game at times seems to generate an ancient race with a random name but the traits and tooltip of the actual ancient race. In this specific example a race...
Forum: Drox Operative 2 09-21-2020, 09:27 PM
Replies: 0
Views: 530
Posted By Excellion
[0.817] [Feedback] - Feedback on fighters and the carrier build.

This evening i figured i would start Drox 2 entirely fresh by deleting all my existing characters and removing my stashed items. Just to get a feel how the game plays without having access to...
Forum: Drox Operative 2 09-21-2020, 07:03 PM
Replies: 0
Views: 358
Posted By Excellion
[0.817] [Bugreport] - Fast charge shields cannot be equipped in racial shield slots.

Oddly enough this is something i never noticed before.

The Drakk Cortex Hybrid has a racial slot where shields can be equipped into. However, this racial slot does not seem to allow fast-charge...
Forum: Drox Operative 2 09-21-2020, 06:12 PM
Replies: 3
Views: 752
Posted By Excellion
That would indeed explain the second scenario - i...

That would indeed explain the second scenario - i certainly did more damage than the Lithosoid though it was a while in the past.

Aside from this i managed to reproduce the first scenario 2-3 times...
Forum: Drox Operative 2 09-20-2020, 07:48 PM
Replies: 1
Views: 558
Posted By Excellion
[0.817] [Bugreport] - Economist tree "Mine tracking" skill issues.

After having just unlocked the 36 point skill "Mine Tracking" in the economist tree, i noticed that the talent is currently quite the downgrade for (medium) mine effectiveness.

The skill changes...
Forum: Drox Operative 2 09-19-2020, 04:07 PM
Replies: 3
Views: 752
Posted By Excellion
[0.817] [Bugreport] - Drox Guild awards chest for races the player did not destroy.

Excerpt from the game log:

00:18:47 - The colony on Kadoronino (Lithosoid) in Aco has been destroyed by Ancient Hezog Destroyer.
00:18:47 - Brunt: This is our space.
00:18:47 - Discovered the Hezog...
Forum: Drox Operative 2 09-19-2020, 01:46 PM
Replies: 0
Views: 405
Posted By Excellion
[0.817] [Bugreport] - Two issues with federations.

During my last game it seems i ran into two separate issues with federations. Below are excerpts from the game logs:

Issue 1: Race joins and then immediately leaves a federation.

In two separate...
Forum: Din's Legacy 10-20-2019, 10:38 AM
Replies: 250
Views: 67,906
Posted By Excellion
Minor issue i have been noticing: It is possible...

Minor issue i have been noticing: It is possible to use "Ctrl + Right Click" to buy an entire stack of items. Which is incredibly handy when buying armor scraps or other crafting materials from a...
Forum: Din's Legacy 10-19-2019, 11:01 AM
Replies: 3
Views: 2,086
Posted By Excellion
Well, to be honest.... one shotting bosses isn't...

Well, to be honest.... one shotting bosses isn't the norm in almost any build. The build around devastating blow just has massive damage potential which allows it to do so. :)

Looking at the build i...
Forum: Din's Legacy 10-18-2019, 12:28 PM
Replies: 3
Views: 2,086
Posted By Excellion
I am playing softcore myself, though with some...

I am playing softcore myself, though with some extra self-imposed challenges attached. So far i am at level 39 without dying and not actually coming close to death for the last 30 levels.

Current...
Forum: Din's Legacy 10-12-2019, 10:12 PM
Replies: 250
Views: 67,906
Posted By Excellion
(Guess who finally figured out there is actually...

(Guess who finally figured out there is actually a dedicated thread to report issues? :rolleyes:)

Town Protector scenario - Target can spawn inside the starter town
During the last Town Protector...
Forum: Din's Legacy 10-11-2019, 07:22 PM
Replies: 2
Views: 2,461
Posted By Excellion
Hat tip for all the fixes in that one Shadow,...

Hat tip for all the fixes in that one Shadow, much obliged. I am quite curious what effect these have on a set of quite overpowered characters of mine. :D
Forum: Din's Legacy 10-09-2019, 07:01 PM
Replies: 4
Views: 2,152
Posted By Excellion
Issue 7: Weapon proc seems to grant incorrect...

Issue 7: Weapon proc seems to grant incorrect buff level.
One of my characters was recently generating a rather absurd amount of health from skill attacks. After a closer inspection it seems the Life...
Forum: Din's Legacy 10-08-2019, 05:39 PM
Replies: 4
Views: 2,152
Posted By Excellion
Issue 6: Reaper's - Attack Bonus skill. One more...

Issue 6: Reaper's - Attack Bonus skill.
One more thing i noticed: I am aware that each class's basic skills tend to have a slightly different modifier for the "Stat gain per point of skill". For...
Forum: Din's Legacy 10-07-2019, 04:29 PM
Replies: 4
Views: 2,152
Posted By Excellion
Issue 5: Unreachable raid gate Another issue i...

Issue 5: Unreachable raid gate
Another issue i ran into once or twice, is that an enemy clan decides to raid and ends up having their raid gate spawn in a location that cannot be reached.

The...
Forum: Din's Legacy 10-05-2019, 11:18 PM
Replies: 4
Views: 2,152
Posted By Excellion
[Bugreport] - "Soul harvest" does not trigger on "Devastating Blow" kills

The "Soul Harvest" skill grants the user a set amount of mana for each kill, but this mana does not seem to be granted on kills using the devastating blow skill.

Steps to reproduce:
- Create a...
Forum: Din's Legacy 01-15-2019, 07:44 PM
Replies: 250
Views: 67,906
Posted By Excellion
Another thing i noticed: When a level is won and...

Another thing i noticed:

When a level is won and a new world is generated, NPC companions in the party will not (always) automatically rejoin the party in the next level (In this example i went from...
Forum: Din's Legacy 01-14-2019, 06:03 PM
Replies: 250
Views: 67,906
Posted By Excellion
As far as i tried it seems to be (currently)....

As far as i tried it seems to be (currently). Recreating a SpellSword trice on the same map resulted in the exact same skill set each time. Not necessarily a bad thing though. Another thing i noticed...
Forum: Din's Legacy 01-12-2019, 12:24 PM
Replies: 250
Views: 67,906
Posted By Excellion
Two small things i noticed today: Map Markers If...

Two small things i noticed today:

Map Markers
If i recall correctly the yellow quest marker in Din's Curse would depend on the location of the quest:

- "^" if the quest was on a higher floor.
- "v"...
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