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Search: Posts Made By: Shadow
Forum: Din's Legacy Yesterday, 05:57 PM
Replies: 0
Views: 29
Posted By Shadow
Din's Legacy patch 1.003

Patch 1.003 of Din's Legacy is available on the Din's Legacy patch page (http://www.soldak.com/Dins-Legacy/Patches.html). Changes can be read here...
Forum: Din's Legacy Yesterday, 12:51 PM
Replies: 8
Views: 108
Posted By Shadow
I was never confused, sometimes it takes a while...

I was never confused, sometimes it takes a while to figure out what to do about it though. Balance changes are tricky. :(
Forum: Din's Legacy 09-19-2019, 07:13 PM
Replies: 8
Views: 108
Posted By Shadow
fixed temple ruins not having monster rarity set...

fixed temple ruins not having monster rarity set correctly
fixed strength being applied twice for many attacks
fixed lightning blade getting strength applied an extra time (on top of already...
Forum: Din's Legacy 09-18-2019, 06:41 PM
Replies: 8
Views: 108
Posted By Shadow
Upcoming changes in version 1.003

fixed ModificatioDamageOverTimePrefix typo that was preventing translation from working (chesse20)
fixed missing DefendingStunningBlow translation
made small amorph, tiny amorph, imps, zombie imps,...
Forum: Din's Legacy 09-17-2019, 06:08 PM
Replies: 247
Views: 33,750
Posted By Shadow
At least the wld file, but the chr and map files...

At least the wld file, but the chr and map files are helpful also.
Forum: News/Blog comments 09-17-2019, 05:04 PM
Replies: 0
Views: 97
Posted By Shadow
Sci-fi and Fantasy Network Din's Legacy Review

We have a review of Din's Legacy over on Sci-fi and Fantasy Network (http://www.scififantasynetwork.com/dins-legacy-review/).

Quote: This has been further expanded with the very clever mutation...
Forum: Din's Legacy 09-17-2019, 12:24 PM
Replies: 247
Views: 33,750
Posted By Shadow
Posting or emailing to me your world that is...

Posting or emailing to me your world that is giving you problems would be helpful.
Forum: Din's Legacy 09-17-2019, 12:23 PM
Replies: 247
Views: 33,750
Posted By Shadow
There should always be some kind of path to all...

There should always be some kind of path to all playable areas. The path might be long and round about though. The option just forces a connection to every neighbor area.
Forum: Din's Legacy 09-16-2019, 04:08 PM
Replies: 247
Views: 33,750
Posted By Shadow
The leprechauns are in Din's Legacy.

The leprechauns are in Din's Legacy.
Forum: Zombasite 09-16-2019, 12:53 PM
Replies: 5
Views: 294
Posted By Shadow
It might take a while, but I would still like to...

It might take a while, but I would still like to look at it. I pretty much need all 4 files that start with your character name.
Forum: Din's Legacy 09-16-2019, 12:49 PM
Replies: 1
Views: 79
Posted By Shadow
You want to look for SpellDamageMultPerInt in...

You want to look for SpellDamageMultPerInt in classesHC.gdb which is in Expansions/Hardcore/Assets/assets004.zip.
Forum: Din's Legacy 09-13-2019, 05:53 PM
Replies: 0
Views: 132
Posted By Shadow
Din's Legacy patch 1.002

Patch 1.002 of Din's Legacy is available on the Din's Legacy patch page (http://www.soldak.com/Dins-Legacy/Patches.html). Changes can be read here...
Forum: Din's Legacy 09-12-2019, 06:24 PM
Replies: 4
Views: 158
Posted By Shadow
changed mutate from specialty/character chances...

changed mutate from specialty/character chances to 30 (keep) / 65 (from other specialty/character)/ 5% (completely random) (was 45/45/10)
you can now leave a scenario early that you have lost...
Forum: Din's Legacy 09-11-2019, 06:04 PM
Replies: 42
Sticky: Todo list
Views: 17,099
Posted By Shadow
*New stuff* ----------- There are 4 types of...

*New stuff*
-----------
There are 4 types of special hits that have a chance of happening on every melee hit (2 can also happen on magic attacks). (risa)
The fps drop seem to be caused by those seed...
Forum: Din's Legacy 09-11-2019, 06:02 PM
Replies: 4
Views: 158
Posted By Shadow
Upcoming changes in version 1.002

removed task stuff - not being used, could possible be a cpu hit if not working correctly
added area name to uprising quest title (Roswitha)
removed minimap key (it has been an option instead of a...
Forum: News/Blog comments 09-10-2019, 05:06 PM
Replies: 1,643
Views: 497,320
Posted By Shadow
One of the catch 22s you run into as an indie...

One of the catch 22s you run into as an indie game developer: you need to get on more portals or get better sales deals (daily deal, good bundle, etc) to get more sales, but you can't get either of...
Forum: Din's Legacy 09-10-2019, 01:08 PM
Replies: 1
Views: 159
Posted By Shadow
It's probably a display issue, but I'll look at...

It's probably a display issue, but I'll look at it.
Forum: Zombasite 09-06-2019, 05:12 PM
Replies: 0
Views: 159
Posted By Shadow
Zombasite patch 1.025

Patch 1.025 of Zombasite is available over on the Zombasite patch page (http://www.soldak.com/Zombasite/Patches.html). Changes can be read here (http://www.soldak.com/Zombasite/Patches/Changes.html)....
Forum: Din's Legacy 09-06-2019, 02:03 PM
Replies: 7
Views: 284
Posted By Shadow
Hardcore was my initial code name for what became...

Hardcore was my initial code name for what became Din's Legacy (and things greatly changed so that code name doesn't even fit any more). All of the files in the Hardcore directory are just things...
Forum: Din's Legacy 09-06-2019, 10:37 AM
Replies: 7
Views: 284
Posted By Shadow
I don't remember any difference between a world...

I don't remember any difference between a world being created from a hardcore or a softcore character.
Forum: Din's Legacy 09-05-2019, 06:00 PM
Replies: 0
Views: 156
Posted By Shadow
Din's Legacy patch 1.001

Patch 1.001 of Din's Legacy is available on the Din's Legacy patch page (http://www.soldak.com/Dins-Legacy/Patches.html). Changes can be read here...
Forum: Din's Legacy 09-05-2019, 10:27 AM
Replies: 1
Views: 146
Posted By Shadow
It really should say physical attacks, not melee...

It really should say physical attacks, not melee attacks.
Forum: Din's Legacy 09-04-2019, 06:33 PM
Replies: 2
Views: 270
Posted By Shadow
now uprisings occassionally spawn an extra...

now uprisings occassionally spawn an extra monster of the appropriate type - makes sense, makes that particular monster a little more common, and fixes some weird scenarios like not having any spawn...
Forum: Din's Legacy 09-04-2019, 06:30 PM
Replies: 42
Sticky: Todo list
Views: 17,099
Posted By Shadow
*New stuff* ----------- got skill Shatter of...

*New stuff*
-----------
got skill Shatter of Shattering (Nirimetus)
So i dont understand those 2 situational assasin attacks: "precise strike", and "critical strike".. They both have
a condition...
Forum: Din's Legacy 09-03-2019, 06:47 PM
Replies: 2
Views: 270
Posted By Shadow
fixed door and relic vendors not spawning...

fixed door and relic vendors not spawning (chesse20)
fixed a way that a breaking torch could keep adding breaking object (and eventually run out of entity slots)
bow is now a required skill for...
Showing results 1 to 25 of 500

 
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