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Search: Posts Made By: viper34j
Forum: Zombasite 10-14-2015, 10:29 PM
Replies: 0
Views: 2,188
Posted By viper34j
Bug: Unable to move character

Problem:
When I first loaded up Zombasite I had no mouse issues inside the menus. Once the game proper started my character walked to the southeast continuously and wouldn't respond to my mouse...
Forum: Drox Operative BETA 06-15-2012, 05:01 PM
Replies: 0
Views: 2,927
Posted By viper34j
[0.900] Planet effects reported on after colony destruction

Check the attached image. I destroyed a Human colony on Podduldra that was suffering from Unrest. Once the colony was destroyed the game informed me that the unrest had settled down (which is...
Forum: Drox Operative BETA 06-15-2012, 04:56 PM
Replies: 9
Views: 5,869
Posted By viper34j
How about you wipe failed quests off the quest...

How about you wipe failed quests off the quest page and add a "History" button that displays a simple multiline textbox with one entry per line of fail quests sorted chronologically?
Forum: Drox Operative BETA 06-15-2012, 10:34 AM
Replies: 7
Views: 5,143
Posted By viper34j
+1 Love this idea. Maybe a simple dropdownlist...

+1

Love this idea. Maybe a simple dropdownlist near the map that is populated with all known gates and planets in the system. When the selected value of that dropdownlist changes, the ship begins...
Forum: Drox Operative BETA 06-15-2012, 09:57 AM
Replies: 114
Views: 51,693
Posted By viper34j
I guess that depends on the size of the ships...

I guess that depends on the size of the ships really... If they are only 5 meters, then 0-19 meters seems right :) But kms is definitely not right, that is way way way too far. The ships are...
Forum: Drox Operative game 06-15-2012, 09:53 AM
Replies: 11
Views: 9,346
Posted By viper34j
Bluddy, I like where your minds at with those...

Bluddy, I like where your minds at with those combat changes.

Do you think the addition of weapon arcs would increase the tactical feel? This means weapon arcs on both the PC and NPCs. The net...
Forum: Drox Operative BETA 06-14-2012, 06:48 PM
Replies: 6
Views: 5,103
Posted By viper34j
I agree with most everything you said. However,...

I agree with most everything you said. However, I disagree enough with this enough that I thought I'd give my opinion.

Deviating from the norms of other ARPGs is what soldak is all about, and with...
Forum: Drox Operative BETA 06-14-2012, 06:42 PM
Replies: 12
Views: 6,775
Posted By viper34j
Honestly Steven, and I hope you regard this...

Honestly Steven, and I hope you regard this compliment as highly as I intended it, there is no other developer for which I am as quickly and effortlessly able to open my wallet than Soldak.
Forum: Drox Operative BETA 06-14-2012, 02:35 PM
Replies: 3
Views: 6,955
Posted By viper34j
No problem Keith. Now there is a record of this...

No problem Keith. Now there is a record of this on the forum for the next person :) #SilverLining
Forum: Drox Operative BETA 06-14-2012, 02:04 PM
Replies: 3
Views: 6,955
Posted By viper34j
Did you look where the manual points you for user...

Did you look where the manual points you for user data?

*****************************
Characters/Screenshots/Exports
------------------------------
Pretty much anything the game saves like ships,...
Forum: Drox Operative BETA 06-14-2012, 01:39 PM
Replies: 60
Views: 25,364
Posted By viper34j
+1 I haven't played the game yet, but I think it...

+1

I haven't played the game yet, but I think it would make the racial choice a more interesting one if the starting loadout for the ships were different based on race (if this is already the case,...
Forum: Din's Curse bugs 08-11-2010, 07:51 AM
Replies: 6
Views: 4,672
Posted By viper34j
Actually, after doing another tracert today I...

Actually, after doing another tracert today I found that if either of us gets our ip from ipchicken.com and then tries to tracert the other's public IP, it fails.

The tracert goes all the way to the...
Forum: Din's Curse bugs 08-10-2010, 10:08 PM
Replies: 6
Views: 4,672
Posted By viper34j
I have a 10 mb/s connection and he has an 8 mb/s....

I have a 10 mb/s connection and he has an 8 mb/s. We can both play TF2 on a server here in the US where we live with a ping under 30ms. We live about 120 miles apart with only 12 tracert...
Forum: Din's Curse bugs 08-09-2010, 10:31 PM
Replies: 6
Views: 4,672
Posted By viper34j
multiplayer lag issues

I have an issue where when I join another player I lag very badly. The lag is intensified when there are multiple enemies in my vicinity. I have a great pc, it is definitely not a local computer...
Forum: Din's Curse game 05-18-2010, 01:54 PM
Replies: 94
Views: 42,164
Posted By viper34j
I'm all down for varying the game rules, but they...

I'm all down for varying the game rules, but they need to be grounded somewhere. You can enforce (or even verify) rules like not restarting after a HC death or something like not killing any elfs...
Forum: Din's Curse game 05-18-2010, 09:49 AM
Replies: 94
Views: 42,164
Posted By viper34j
How could you possibly keep people from cheating?...

How could you possibly keep people from cheating? Even the most honest among us would grant themselves a do'over if they get one shotted on the second town because their toddler distracted...
Forum: Din's Curse game 05-15-2010, 03:15 PM
Replies: 25
Views: 12,102
Posted By viper34j
Actually, since the function that creates the...

Actually, since the function that creates the character output is nothing more that a chunk of code, it would be reasonable to assume Shadow could create a simple console app that took save games and...
Forum: Din's Curse game 05-14-2010, 11:52 PM
Replies: 25
Views: 12,102
Posted By viper34j
Could we just submit our save games and let...

Could we just submit our save games and let Shadow create the output? I'm sure he needs something to do. :)
Forum: Din's Curse game 05-14-2010, 06:10 PM
Replies: 25
Views: 12,102
Posted By viper34j
I'm totally, unfreaking-believably on-board for...

I'm totally, unfreaking-believably on-board for this!!!

As for not allowing multiple tries... how would you even govern that?
Forum: Din's Curse game 05-10-2010, 04:40 PM
Replies: 22
Views: 11,547
Posted By viper34j
@DeathKnight I wonder how much of the Monk class...

@DeathKnight

I wonder how much of the Monk class is doable with the current modding tools?
Forum: Din's Curse game 05-10-2010, 04:33 PM
Replies: 10
Views: 6,387
Posted By viper34j
Keeping items equipped that you no longer have...

Keeping items equipped that you no longer have the stat requirements for is without a doubt NOT a bug.

This is a compromise intended to lessen the impact of curses. If you unequipped all items that...
Forum: Din's Curse BETA 03-18-2010, 06:28 PM
Replies: 16
Views: 45,572
Posted By viper34j
After changing those ini settings to 0.0 that you...

After changing those ini settings to 0.0 that you sugguest I am getting a mostly playable 12-15fps. Not bad for a crappy netbook.

Do you think there is anything else than can be done to improve...
Forum: Din's Curse BETA 03-18-2010, 04:30 PM
Replies: 5
Views: 3,608
Posted By viper34j
See this keyword :)

See this keyword :)
Forum: Din's Curse BETA 03-18-2010, 03:29 PM
Replies: 5
Views: 3,608
Posted By viper34j
You have to be close to the cloaked thief in...

You have to be close to the cloaked thief in order to detected him. I believe your detection range is based on your perception, so the lower this is the closer you have to be to him.

On a warrior...
Forum: Din's Curse BETA 03-17-2010, 10:24 AM
Replies: 16
Views: 45,572
Posted By viper34j
Ok, I'll try some of that when I get home. All I...

Ok, I'll try some of that when I get home. All I did for my initial test was going into the graphics settings and set the resolution to 1024x600 (netbook default) and press the "Best Performance"...
Showing results 1 to 25 of 126

 
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