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Search: Posts Made By: joku
Forum: Drox Operative modding 12-17-2019, 08:00 PM
Replies: 16
Views: 28,375
Posted By joku
You aren't going to notice a difference until you...

You aren't going to notice a difference until you level up. If you've leveled up and still only get 5 crew points, then the issue lies with the installation.

Don't un-zip the file, just leave it as...
Forum: Din's Curse modding 10-19-2019, 01:51 PM
Replies: 13
Views: 5,699
Posted By joku
Every item has a base listed at the top. The item...

Every item has a base listed at the top. The item will inherit all properties of its base. Any other properties with values set within the item will override the base properties. Bag3 does not list a...
Forum: Drox Operative 2 04-06-2019, 12:30 AM
Replies: 57
Views: 15,430
Posted By joku
I'll add an old idea I posted a while back...

I'll add an old idea I posted a while back (http://www.soldak.com/forums/showthread.php?t=31540) for a 2nd expansion:
Forum: Din's Curse modding 01-11-2019, 01:33 AM
Replies: 14
Views: 8,155
Posted By joku
All files in your mod should be structured as...

All files in your mod should be structured as follows:

Even if the file you're overriding is in "Database/Items", your override file should still be in the "Database" folder.
Forum: Drox Operative game 10-20-2018, 12:49 PM
Replies: 7
Views: 8,803
Posted By joku
Ask and ye shall receive....

Ask and ye shall receive. (http://www.soldak.com/forums/showthread.php?p=84437)
Forum: Drox Operative modding 10-20-2018, 12:48 PM
Replies: 0
Views: 6,404
Posted By joku
Shield Multiplier Boost

This mod roughly triples the shield regen for all items. I left the shield regen multiplier items untouched, instead this modifies the static shield regen additions as well as the base shield regen...
Forum: News/Blog comments 05-31-2018, 12:16 PM
Replies: 16
Views: 16,702
Posted By joku
Another consideration is modding. With the...

Another consideration is modding.

With the current engine, it's very easy to modify the data. Making, installing, and managing mods is all very simple compared to most other games. In moving to a...
Forum: Zombasite modding 04-18-2018, 01:17 AM
Replies: 5
Views: 5,711
Posted By joku
It looks like you don't have your mod structured...

It looks like you don't have your mod structured correctly. You don't need the "Monsters" folder in your mod. Just put the mod_Immortal.gdb file in the database folder alongside the...
Forum: Zombasite modding 01-12-2018, 11:52 AM
Replies: 2
Views: 3,290
Posted By joku
One common mistake people make is zipping the...

One common mistake people make is zipping the .gdb file directly. You need to put the .gdb file in a folder named "Database" and then zip that folder.


Regarding the indentation in the post, any...
Forum: Zombasite modding 01-11-2018, 02:50 AM
Replies: 2
Views: 3,674
Posted By joku
I made a mod for Drox Operative that did what...

I made a mod for Drox Operative that did what you're looking for. It should be compatible with Zombasite as well. You can check it out here (http://www.soldak.com/forums/showthread.php?t=24787) if...
Forum: News/Blog comments 06-08-2017, 12:04 AM
Replies: 2
Views: 5,555
Posted By joku
I'll add that Depths of Peril is currently on GOG...

I'll add that Depths of Peril is currently on GOG Connect (https://www.gog.com/connect). If you own Depths of Peril on Steam, you can add it to your GOG library for free. I assume the offer will end...
Forum: Zombasite 03-28-2017, 12:57 AM
Replies: 5
Views: 4,746
Posted By joku
If you're OK with the space setting, then Drox...

If you're OK with the space setting, then Drox Operative is definitely worth playing. The difference in the way the game plays is significant, though you'll notice some of the similarities as...
Forum: Zombasite modding 03-12-2017, 11:39 AM
Replies: 5
Views: 5,928
Posted By joku
I turned it into a mod for you, milithien. Just...

I turned it into a mod for you, milithien. Just put the attached file in your Assets folder and your player can't be infected.
Forum: News/Blog comments 02-11-2017, 11:24 AM
Replies: 1,807
Views: 748,994
Posted By joku
I quite like the sound of a Drox Operative class.

I quite like the sound of a Drox Operative class.
Forum: Din's Curse modding 11-04-2016, 12:23 AM
Replies: 4
Views: 7,810
Posted By joku
By the sound of it, you created the mod...

By the sound of it, you created the mod correctly, it's just that my code was wrong. That's what I get for not testing. I used "addsto" instead of "overrides".

The correct code would...
Forum: Din's Curse modding 11-03-2016, 10:33 AM
Replies: 4
Views: 7,810
Posted By joku
There is an option you can add to the skills...

There is an option you can add to the skills called "StandStillToCast". You would just need to add it to each of the skills that you want to modify. For example:
ModStandLesserHeal addsto...
Forum: Din's Curse modding 10-22-2016, 12:23 AM
Replies: 4
Views: 8,323
Posted By joku
You want to change assets003.zip. (Everything in...

You want to change assets003.zip. (Everything in assets003.zip overrides assets001.zip.)
Forum: Zombasite modding 09-12-2016, 10:06 AM
Replies: 4
Views: 5,333
Posted By joku
Unless I'm misunderstanding you, they already are...

Unless I'm misunderstanding you, they already are separate. I just created a non-hardcore loner character.
Forum: Zombasite 08-19-2016, 11:35 AM
Replies: 4
Views: 4,137
Posted By joku
An earthquake causes a small area to...

An earthquake causes a small area to "shake". Anything within that area will take damage. If the earthquake happens underground, then there's a chance it will cause a cave-in as well.
Forum: Zombasite 06-04-2016, 11:54 AM
Replies: 12
Views: 12,384
Posted By joku
That's always been possible. There are actually...

That's always been possible. There are actually some advantages to it.
Forum: Zombasite 05-14-2016, 10:06 AM
Replies: 1
Views: 4,081
Posted By joku
I agree. It wouldn't be quite so bad if the sound...

I agree. It wouldn't be quite so bad if the sound were constant, but with it switching back and forth between the speakers all the time, it gets very annoying.
Forum: Zombasite 04-22-2016, 12:25 AM
Replies: 2
Views: 5,965
Posted By joku
Nice interview. I just read Co-Optimus' preview...

Nice interview.

I just read Co-Optimus' preview of Zombasite (http://www.co-optimus.com/article/14110/zombasite-hands-on-preview.html). In it they say that up to four players can play co-op. In...
Forum: Depths of Peril modding 04-21-2016, 01:36 AM
Replies: 2
Views: 10,031
Posted By joku
Perhaps you didn't zip it up properly. An easy...

Perhaps you didn't zip it up properly. An easy thing to overlook is that your .gdb files need to be in a database folder and that folder needs to be zipped. Your file path would look something like...
Forum: Zombasite 04-16-2016, 11:22 AM
Replies: 8
Views: 5,766
Posted By joku
It sounds like the Logistics Win could do with...

It sounds like the Logistics Win could do with some tweaking. Having your entire clan die rapidly should not result in a victory.
Forum: Zombasite 03-10-2016, 10:39 AM
Replies: 7
Views: 5,749
Posted By joku
I think you didn't get any replies because no one...

I think you didn't get any replies because no one saw your post. Your very first post on these forums requires moderator approval. This can sometimes take a while. And I think once it does get...
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