Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Search Forums
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 25
Search took 0.01 seconds.
Search: Posts Made By: Fosse
Forum: Demon War 02-24-2011, 01:50 PM
Replies: 12
Views: 12,204
Posted By Fosse
I'd like to see the option to rearrange stats --...

I'd like to see the option to rearrange stats -- for free -- before closing the screen. That way I could see what various figures my points would get me in different attributes.

But after...
Forum: Demon War BETA 02-09-2011, 05:30 PM
Replies: 9
Views: 6,950
Posted By Fosse
It could also work as simply superimposing a...

It could also work as simply superimposing a numeral over the teleport stone in the UI if there is more than a single teleport left. Or adding a mouseover tooltip that shows how many are left.

Then...
Forum: Demon War BETA 02-08-2011, 12:19 PM
Replies: 9
Views: 6,950
Posted By Fosse
I like it how it is. Because I'm forced to use...

I like it how it is. Because I'm forced to use my teleport either when I'm in danger or the town is under attack and I'm too far away from a gate, it's a meaningful decision, and it makes finding...
Forum: Din's Curse game 02-07-2011, 05:10 PM
Replies: 5
Views: 4,188
Posted By Fosse
Meanwhile, I love hardcore. I don't get many...

Meanwhile, I love hardcore. I don't get many characters very far before dying, and I wind up staring at the game over screen in stunned silence almost every time it happens.

It's unusual for me, as...
Forum: Din's Curse bugs 02-03-2011, 02:47 PM
Replies: 2
Views: 4,191
Posted By Fosse
Done. Thank you.

Done. Thank you.
Forum: Din's Curse bugs 02-03-2011, 01:00 PM
Replies: 2
Views: 4,191
Posted By Fosse
Game hanging on town creation

Sometimes the game will begin to hang on town creation when creating a new character.

Sometimes a reboot will fix this, but after a few days I can predict that I'll be unable to get past the town...
Forum: Din's Curse game 01-19-2011, 02:49 PM
Replies: 0
Views: 3,456
Posted By Fosse
Can't delete characters

I've dusted off Din's Curse, and am once again having lots of fun.

But I've run into a problem: I can no longer delete characters I don't want anymore. I type their name into the dialog box, and...
Forum: Din's Curse BETA 04-03-2010, 12:20 AM
Replies: 11
Views: 18,832
Posted By Fosse
Very classy of you.

Very classy of you.
Forum: Din's Curse BETA 03-31-2010, 12:36 PM
Replies: 21
Views: 16,304
Posted By Fosse
Great update. The town summary is quite nice.

Great update. The town summary is quite nice.
Forum: Din's Curse game 03-23-2010, 12:23 PM
Replies: 17
Views: 9,696
Posted By Fosse
That'd be great. I concur with the wish to...

That'd be great. I concur with the wish to reduce magic item appearances a bit. There is never any reason to use a mundane item (unless you're level 1 and simply haven't found a magic version of a...
Forum: Din's Curse BETA 03-22-2010, 05:26 PM
Replies: 4
Views: 4,761
Posted By Fosse
Agreed. I'll restate my request to have NPC...

Agreed. I'll restate my request to have NPC interactions automatically pause the game the same way that the Character and Skill screens do. Autopausing inventory wouldn't do -- given the mechanics...
Forum: Din's Curse game 03-17-2010, 10:56 PM
Replies: 19
Views: 11,635
Posted By Fosse
I don't really mind the way it is, but I see the...

I don't really mind the way it is, but I see the point.

Perhaps there could be a Town boss in the bottom level of every dungeon. Beating a town requires all of the quests as it currently does,...
Forum: Din's Curse BETA 03-17-2010, 11:15 AM
Replies: 27
Views: 18,060
Posted By Fosse
Wow. Got it. For what it's worth, that was...

Wow. Got it. For what it's worth, that was completely unclear to me. I figured it was like Attack bonuses and so on. Understanding it now makes things way easier to wrap my head around.

Thanks...
Forum: Din's Curse BETA 03-16-2010, 09:41 PM
Replies: 27
Views: 18,060
Posted By Fosse
Oh. I didn't think it was obvious that it does. ...

Oh. I didn't think it was obvious that it does. I know I don't expect any increases with small armor amounts and items with, say, 3% increase. But I've had some items with 50% increase and didn't...
Forum: Din's Curse BETA 03-16-2010, 07:54 PM
Replies: 27
Views: 18,060
Posted By Fosse
Does that mean things like % Armor and % Armor...

Does that mean things like % Armor and % Armor Bonus on items? :)


I tip my hat to you.
Forum: Din's Curse BETA 03-16-2010, 12:41 PM
Replies: 59
Views: 32,291
Posted By Fosse
Cool. Then I'll continue on my manual kick... I...

Cool. Then I'll continue on my manual kick... I think that info should be in there under the Reputation explanation. Maybe also a Quests subheading, which explains that along with all other...
Forum: Din's Curse BETA 03-15-2010, 09:06 PM
Replies: 59
Views: 32,291
Posted By Fosse
Are you suppossed to get a reputation hit for...

Are you suppossed to get a reputation hit for failed quests that you haven't accepted? I lost almost 1000 rep in two or three minutes from quests failed on levels five through seven, while I had...
Forum: Din's Curse BETA 03-14-2010, 09:20 PM
Replies: 12
Views: 12,814
Posted By Fosse
Is there a chance that a filter for Dead...

Is there a chance that a filter for Dead characters could be added to the character list? Or that they could be marked as such somehow?

This obviously only applies to characters who died in...
Forum: Din's Curse BETA 03-14-2010, 07:47 PM
Replies: 12
Views: 12,814
Posted By Fosse
Stats. Could you explain in detail what each of...

Stats. Could you explain in detail what each of the character stats do, and those derived from them? The tooltips in place are pretty good, but a comprehensive treatment in the manual would be...
Forum: Din's Curse BETA 03-13-2010, 01:35 AM
Replies: 12
Views: 12,814
Posted By Fosse
Right you are, of course. It's the same as the...

Right you are, of course. It's the same as the online one. I still find the manual could be improved by covering more information. The various stats and derived stats, for example.



The way the...
Forum: Din's Curse BETA 03-12-2010, 05:58 PM
Replies: 12
Views: 12,814
Posted By Fosse
Tweak Requests

I've been playing for a couple of weeks now. I have accumulated a few questions, and quite a few nitpicks and suggestions for this game.

I'm having a lot of fun with it overall. I haven't...
Forum: Din's Curse BETA 03-04-2010, 06:34 PM
Replies: 8
Views: 5,558
Posted By Fosse
I agree with Howler. I have no need to identify...

I agree with Howler. I have no need to identify items that my character cannot equip due to skill restrictions. The current system lets me simply sell them, and I'm very grateful for that.

Forcing...
Forum: Din's Curse BETA 03-04-2010, 02:25 PM
Replies: 7
Views: 4,931
Posted By Fosse
Thanks very much! :) I'm very impressed with...

Thanks very much! :)

I'm very impressed with the beta so far, and am looking forward to the final game.
Forum: Din's Curse BETA 03-04-2010, 12:19 PM
Replies: 7
Views: 4,931
Posted By Fosse
Well, it is an "unlock," in that I...

Well, it is an "unlock," in that I can't play that mode until I accomplish something in the game which requires a non-trivial investment of time.

I think the game interface does a good enough job...
Forum: Din's Curse BETA 03-04-2010, 11:11 AM
Replies: 7
Views: 4,931
Posted By Fosse
Hardcore and Cursed Modes

I'm enjoying the beta very much. This is a fun game, Shadow.

Is there a way to activate these without leveling someone to 25? I very much want to play in Hardcore mode, but really do not want to...
Showing results 1 to 25 of 25

 
Forum Jump

All times are GMT -4. The time now is 05:16 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.