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Search: Posts Made By: pnutz
Forum: Drox Operative game 06-11-2011, 02:03 AM
Replies: 17
Views: 21,347
Posted By pnutz
Do you have any corollary to one-off use items in...

Do you have any corollary to one-off use items in action rpgs, things like potions, bombs, wands? Maybe something like a rare fuel additive that doubles your ship speed for a minute or so, or a...
Forum: Din's Curse BETA 02-05-2010, 01:55 PM
Replies: 16
Views: 12,082
Posted By pnutz
"I hope your Next Game would be...

"I hope your Next Game would be better"
"I am CEO on a German Gaming Site"
"i dont want play it anymore and my Editor dont like it, too."
"can we get Money back"

Not that Din is above criticism, but...
Forum: Din's Curse game 11-19-2009, 12:28 PM
Replies: 13
Views: 12,423
Posted By pnutz
I like the Scavenger, both the creature design...

I like the Scavenger, both the creature design and its abilities. Very cool.

So they will actually get larger and more powerful if you let a swarm of them rampage through a level and kill all of the...
Forum: News/Blog comments 11-10-2009, 12:10 PM
Replies: 22
Views: 19,047
Posted By pnutz
It's a great idea. I would preorder :) I like...

It's a great idea. I would preorder :)

I like what Wolfire is doing with their preorder/alpha. They have a "Secret Preorder Forum", only available to those who preorder of course, where people can...
Forum: Din's Curse game 11-06-2009, 02:07 PM
Replies: 7
Views: 9,282
Posted By pnutz
Yeah that's an issue, but how much protection is...

Yeah that's an issue, but how much protection is on the character data right now? If people want to hack their characters, they'll just use a trainer or tweak it by hand. Also, there isn't PvP or...
Forum: Din's Curse game 11-05-2009, 02:08 PM
Replies: 7
Views: 9,282
Posted By pnutz
Good to know that it's possible. The world data...

Good to know that it's possible. The world data would pretty small I imagine, though it would be nice to be able to just post a random seed ("dude, try 8276468180286721!").

I realize that a big draw...
Forum: Din's Curse game 11-05-2009, 11:39 AM
Replies: 7
Views: 9,282
Posted By pnutz
Saving a generated world

Will there be some way to save a generated world so we can share it with someone else? I guess it could be the whole generated world data or just the seed (if that's how this is working). It would be...
Forum: Din's Curse game 10-30-2009, 02:29 PM
Replies: 14
Views: 10,508
Posted By pnutz
I find I'm so excited, I can barely sit still or...

I find I'm so excited, I can barely sit still or hold a thought in my head. I think it's the excitement only a free man can feel, a free man at the start of a long RPG whose conclusion is uncertain....
Forum: Din's Curse game 10-25-2009, 12:02 PM
Replies: 25
Views: 18,633
Posted By pnutz
As an idea for mouse control of skills: Have...

As an idea for mouse control of skills:

Have several "banks" of skill assignments to each mouse button that can be changed with the scroll wheel. So the player could set up trios of skills for...
Forum: Din's Curse game 10-20-2009, 03:26 PM
Replies: 17
Views: 20,562
Posted By pnutz
Amazing. Going through this in co-op will be very...

Amazing. Going through this in co-op will be very entertaining. "No you idiot! That barrel's next to a-" BOOM

Any plans for magma or flooding? Will some weak walls be destructible, so that you might...
Forum: Din's Curse game 10-09-2009, 01:27 PM
Replies: 20
Views: 24,300
Posted By pnutz
I certainly enjoy every update and find all this...

I certainly enjoy every update and find all this stuff interesting! It's great that you are looking to roguelikes for inspiration, as there are a lot of good ideas that haven't made it into non-ascii...
Forum: Din's Curse game 09-16-2009, 01:00 PM
Replies: 33
Views: 35,792
Posted By pnutz
Wait, I thought this game was going to have...

Wait, I thought this game was going to have co-op, using Kivi's co-op system and master server that you worked so long on? Did I just pull that idea out of my <optimism>?
Forum: Din's Curse game 09-03-2009, 11:35 AM
Replies: 33
Views: 36,646
Posted By pnutz
Very nice. It's a very complete feature set for...

Very nice. It's a very complete feature set for an ARPG item system. To be honest, I was hoping for something mind-blowing after reading your quest system post, but then again, ARPG item systems (and...
Forum: Din's Curse game 08-28-2009, 04:41 PM
Replies: 32
Views: 38,760
Posted By pnutz
I see. You could offer, based on the quests of...

I see. You could offer, based on the quests of the last town, additional or fewer quests/NPCs/merchants in the next town. Your choices just change a few of your next town options, nothing...
Forum: Din's Curse game 08-28-2009, 11:28 AM
Replies: 32
Views: 38,760
Posted By pnutz
This is very cool, and it has interesting...

This is very cool, and it has interesting ramifications on the possible "overall quest" that you hinted on in the last thread.

With this level of consequence and randomization, it kind of creates an...
Forum: News/Blog comments 02-16-2009, 12:35 PM
Replies: 15
Views: 14,408
Posted By pnutz
Holy cow, 'everyone should read Finnegan's Wake'?...

Holy cow, 'everyone should read Finnegan's Wake'? What percentage of human beings could actually finish that book? I'm certainly not counted in it.

And Delilah, that is not what Slaughterhouse Five...
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