Forum: Drox Operative modding
12-17-2019, 08:00 PM
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Replies: 16
Views: 31,902
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Forum: Din's Curse modding
10-19-2019, 01:51 PM
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Replies: 13
Views: 8,438
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Forum: Drox Operative 2
04-06-2019, 12:30 AM
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Replies: 61
Views: 23,242
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Forum: Din's Curse modding
01-11-2019, 01:33 AM
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Replies: 14
Views: 10,742
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Forum: Drox Operative game
10-20-2018, 12:49 PM
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Replies: 7
Views: 10,656
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Forum: Drox Operative modding
10-20-2018, 12:48 PM
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Replies: 0
Views: 7,825
Shield Multiplier Boost
This mod roughly triples the shield regen for all items. I left the shield regen multiplier items untouched, instead this modifies the static shield regen additions as well as the base shield regen...
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Forum: News/Blog comments
05-31-2018, 12:16 PM
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Replies: 16
Views: 21,247
Another consideration is modding.
With the...
Another consideration is modding.
With the current engine, it's very easy to modify the data. Making, installing, and managing mods is all very simple compared to most other games. In moving to a...
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Forum: Zombasite modding
04-18-2018, 01:17 AM
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Replies: 5
Views: 6,327
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Forum: Zombasite modding
01-12-2018, 11:52 AM
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Replies: 2
Views: 3,761
One common mistake people make is zipping the...
One common mistake people make is zipping the .gdb file directly. You need to put the .gdb file in a folder named "Database" and then zip that folder.
Regarding the indentation in the post, any...
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Forum: Zombasite modding
01-11-2018, 02:50 AM
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Replies: 2
Views: 4,144
I made a mod for Drox Operative that did what...
I made a mod for Drox Operative that did what you're looking for. It should be compatible with Zombasite as well. You can check it out here (http://www.soldak.com/forums/showthread.php?t=24787) if...
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Forum: News/Blog comments
06-08-2017, 12:04 AM
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Replies: 2
Views: 6,382
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Forum: Zombasite
03-28-2017, 12:57 AM
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Replies: 5
Views: 5,378
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Forum: Zombasite modding
03-12-2017, 11:39 AM
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Replies: 5
Views: 6,446
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Forum: News/Blog comments
02-11-2017, 11:24 AM
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Replies: 1,820
Views: 816,741
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Forum: Din's Curse modding
11-04-2016, 12:23 AM
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Replies: 4
Views: 8,514
By the sound of it, you created the mod...
By the sound of it, you created the mod correctly, it's just that my code was wrong. That's what I get for not testing. I used "addsto" instead of "overrides".
The correct code would...
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Forum: Din's Curse modding
11-03-2016, 10:33 AM
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Replies: 4
Views: 8,514
There is an option you can add to the skills...
There is an option you can add to the skills called "StandStillToCast". You would just need to add it to each of the skills that you want to modify. For example:
ModStandLesserHeal addsto...
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Forum: Din's Curse modding
10-22-2016, 12:23 AM
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Replies: 4
Views: 9,002
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Forum: Zombasite modding
09-12-2016, 10:06 AM
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Replies: 4
Views: 5,826
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Forum: Zombasite
08-19-2016, 11:35 AM
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Replies: 4
Views: 4,610
An earthquake causes a small area to...
An earthquake causes a small area to "shake". Anything within that area will take damage. If the earthquake happens underground, then there's a chance it will cause a cave-in as well.
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Forum: Zombasite
06-04-2016, 11:54 AM
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Replies: 12
Views: 13,863
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Forum: Zombasite
05-14-2016, 10:06 AM
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Replies: 1
Views: 4,603
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Forum: Zombasite
04-22-2016, 12:25 AM
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Replies: 2
Views: 6,454
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Forum: Depths of Peril modding
04-21-2016, 01:36 AM
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Replies: 2
Views: 11,303
Perhaps you didn't zip it up properly. An easy...
Perhaps you didn't zip it up properly. An easy thing to overlook is that your .gdb files need to be in a database folder and that folder needs to be zipped. Your file path would look something like...
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Forum: Zombasite
04-16-2016, 11:22 AM
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Replies: 8
Views: 6,299
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Forum: Zombasite
03-10-2016, 10:39 AM
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Replies: 7
Views: 6,315
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