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Search: Posts Made By: void
Forum: Drox Operative BETA 09-23-2012, 04:00 PM
Replies: 9
Views: 6,848
Posted By void
Not all the "corrupted" items are...

Not all the "corrupted" items are useless. I found some nice Plasma Bombs that work fine and have 0 power load :-)
Forum: Drox Operative BETA 08-01-2012, 08:38 PM
Replies: 3
Views: 5,677
Posted By void
"Light Flagship" vs "Medium Escort" hulls

The transition from "Light Flagship" (huge model) to "Medium Escort" (tiny model) when my Fringe captain hit 95 command was somewhat disconcerting. At first I thought it was a bug, but I see that...
Forum: Drox Operative BETA 07-22-2012, 07:53 PM
Replies: 114
Views: 70,842
Posted By void
The mouseover text for your ship, both in the...

The mouseover text for your ship, both in the normal game screen and the map, says Whatever (Your Character). It probably should be Whatever (Your Ship).
Forum: Drox Operative BETA 07-22-2012, 07:47 PM
Replies: 9
Views: 5,850
Posted By void
Here's an example that I think is typical: I...

Here's an example that I think is typical: I beat my first sector with a new ship (at level 8), and got a level 7 reward chest. There were two artifacts in the chest: a power plant and a shield. I...
Forum: Drox Operative BETA 07-21-2012, 11:58 AM
Replies: 16
Views: 10,926
Posted By void
Suggestion: Make traps attackable

It would be really nice if you could target and destroy traps. It's particularly annoying when there is one e.g. right on top of an anomaly, and there is nothing whatsoever you can do about it...
Forum: Drox Operative BETA 07-21-2012, 11:28 AM
Replies: 9
Views: 5,850
Posted By void
The current system makes rare items too weak, but...

The current system makes rare items too weak, but no conceptual changes are needed to fix that. The modifiers just need to be stronger! If the bonuses on a legendary item gave it the total...
Forum: Drox Operative BETA 07-07-2012, 09:11 AM
Replies: 0
Views: 2,389
Posted By void
Bug: Crash ("segfault")

I'm sure this is your favorite kind of bug report :-/

I experienced a crash to desktop after a ~2 hour play session running .907. I was in combat and pressing a bunch of keyboard buttons at the...
Forum: Drox Operative BETA 06-22-2012, 08:17 PM
Replies: 6
Views: 4,918
Posted By void
Hmm. Shadow, how do you feel about people...

Hmm. Shadow, how do you feel about people posting mods here during beta?
Forum: Drox Operative BETA 06-21-2012, 09:57 PM
Replies: 6
Views: 4,918
Posted By void
twitchier weapons

I was also able to make a rudimentary forward-firing cannon. But I was only able to get it to hit things other than my current target by setting HitsEverything 1, which means it can hit allies...
Forum: Drox Operative BETA 06-20-2012, 11:38 PM
Replies: 6
Views: 4,918
Posted By void
Making "speed" builds viable

I think some relatively achievable tweaks to Drox would make it much more fun to play a highly "speed" oriented build (with correspondingly weaker offense and defense). Such a build requires better...
Forum: Din's Curse bugs 06-07-2010, 02:01 PM
Replies: 1
Views: 3,791
Posted By void
Problems with windows taskbar at left side of screen

Hi,

Thanks for the great game; my wife and I are really enjoying it.

I run Windows 7 with the taskbar at the left side of the screen. In this configuration, every time I switch away from Din's...
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