Originally Posted by Shalafi
... but I don't really see how it fits in with the basic premise of the game you posted earlier. I'm sure it will be more clear when the story is finalised.
I do hope that it would be a bit customisable though, like you can blacklist certain options.
Are you going to keep the current Champion-Elite-Legend-Ultimate difficulty levels?
The basic premise is that you are trying to prove your race is misunderstood and is on the side of good, so you are adventuring around trying to save the world. This gets you stuck in lots of different scenarios.
I haven't decided yet how much control you will have in game for which scenarios pop up, but they are easily modded.
The different difficulty levels are still in like our previous games.
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, & Zombasite