Thanks so much for doing this. The terrain height really adds a lot of depth to the way the scene looks.
Also I am glad you've chosen to be a bit more colorful with the art. I went back to Depths of Peril recently, and it is striking how much more colorful that game is than your others. In my opinion, it is your best looking game even though it doesn't have the more recent technological advancements you've added to the engine. The foliage in these alpha screenshots reminds of Depths of Peril, in a good way.