Originally Posted by zespri
I'd be really interested to read such a write up! Pretty please? =)
There are a lot of things I liked about Kivi (esp. the sort unified "story" to it), and a few things I didn't (e.g. the character classes being "locked", so you couldn't "choose" what character to play through with, which cut down on replayability).
Anyway, I'm very fond of Kivi, though I do concede that Din's has a lot of elements that greatly improve its playability vs. Soldak's other two games.
So I'd be curious to hear the author's take on Kivi sometime.