Originally Posted by Shadow
I'm proud of Din's Curse. The only negative thing I've said about any of our games is that I think we shouldn't have made Kivi's Underworld. I think Kivi was a good game, but it shouldn't have been made by us since it doesn't match our gamers very well.
I'm ok with doing a lot of DLC, but first we would have to have a base game sell really well to support that.
Sorry, I was meaning Kivi.
What do you mean sell really well? I mean if I know that a game (like Europa Universalis IV) is supported for years and gives me patches, updated and some new content for free, plus optional DLC I can buy (or not), I think should be also reasonable to think about a subscription model, like 10$ a month or something like that ?