Yeah, for Zombasite and Din's Legacy the vert info looks like this:
float32 u
float32 v
Vector3 normal
Vector4 tangent
int32 numBones
int32 firstBone
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Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
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