Looking forward to the patch! It's a shame not many know about Zombasite, it's a solid game and I quite enjoy how easily moddable it is.
Do you think it would be possible to give Might-affected spells separate scaling? Spell A scales by 120% per level, while spell B scales at 75%?
My changes to the Wear-All skill on recruits is a little odd. Generating a new character gives most of the recruits the Wear-All skill and ~6 other skills, but as soon as the world is reloaded they're saddled back up with the Basic skills. They do retain those other skills, though.
Either way, the UI supports more than 8 skills - while you can't see them while directly selecting the character, they're visible when hovering over their name in the clan menu.
Last edited by Exovi : 06-27-2018 at 05:41 AM.