I recently got back into playing Din's Curse and I'm trying to make a mod where every monster I kill always
drops a bag but I'm having trouble:
So I made modBags.gdb in /Database/Items
modBags overrides BaseBag
modBags overrides Bag7
Then I made modBags.gdb in /Database
modBags overrides SpawnSystem
I understand that for those particular bags to drop I'd have to mod the drop rate of normal items in general too but that's about it.
Not sure what I'm doing wrong? I would just like the monsters to drop bags without affecting the drop rates of anything else (I'm not looking for more Legendaries or for it to suddenly get in the way of Legendaries dropping for example).