Question for Shadow?
I would want the ability to modify the following on a PerUserLevel basis:
Can we add floating-point "PerUserLevel" modifiers to each of these formulas on the back-end so that we can play with skill/spell balance?
Such that a FieryBlast on a Level 10 character and
Would do 10-35 damage.
And on a Level 100 character would do 55-215 damage.
It's still linear, but it helps. I think it will help a lot.
Is this something that can be added to the formulas on the back-end so that we can adjust skills and report back on them?