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Old 01-21-2015, 05:37 PM
Bluddy Bluddy is offline
Join Date: Jan 2011
Posts: 2,062

Originally Posted by Shadow View Post
I do like the shared experience aspect of the old way, so it is possible that some static uniques get added back in.

The new way allows more variety, cooler naming (Trident the Warrior), a more consistent amount of enhancements, and a promotion path for unique monsters.
What you can do is populate bosses when the game starts up, using a unique seed (most random number libraries let you save and load the random number generator). These would be the bosses that stay static between all players. Then, when you need to generate bosses, you can 'flip a coin' and either take from this boss array or generate a new random boss.
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