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Old 06-19-2009, 08:02 PM
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Coreyh2 Coreyh2 is offline
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Join Date: Jul 2008
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I've played many dungeon crawls. The things I liked most about Depths of Peril were the unique faction elements that made it seem more dynamic. I'd like the combat to be more complex and faster paced. I'd like the combat to have more physics with magic and blows that have force to them. More story in the combat areas like dialog, scripted events, and music cues for bosses. If you are still making randomly generated areas have some random odd areas in them. Like caves and vaults in Angband.
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