View Single Post
  #3  
Old 11-27-2018, 11:57 PM
Charles_Odinforce Charles_Odinforce is offline
Amateur
 
Join Date: Nov 2018
Posts: 3
Default

So far I'm enjoying that we get a more customized feel with a bit of randomness thrown in. Characters feel innovative thanks to the mutation system and the options to mutate into other classes let us build without having to plan out so strictly a class to be functional. In previous games you generally selected an offensive and defensive class to make a good combination, so viable options got reduced, the ability to pick up classes means picking up skills that are vital to survival long term while not sacrificing our favorite method(s) of offense and character theme.

Also, enjoying that the town management system is scaled back, I liked town managment in Zombasite but DL feels like it has more dungeons, and a better flow in that way.
Reply With Quote